That is fricken sweet! Thx for maken my day battar! It would be really interesting to know your methods of approaching something like this. You guys really should work in games under the special effects area :D
Thanks very much for the positive comments.
@ StopTCPA, I was happy to hear that you managed to run it in freedos, to answer your questions,
Yes this demo is written in 100% freebasic, the render method is all pixelwise, I've used tinyptc which makes me smile when I've read a few comments saying that it's a simple program. Every single pixel on the screen has been rendered manually, I haven't used anything other than software rendering so far. I don't know why I like making things hard for myself but I just do!
Having Stonemonkey in DBF is already making a difference, I can say that I am really looking forward to coding some things with him.
We really go back quite a long way, we both used to code 3D stuff in Yabasic and were the first 2 coders to release 3D games in Yabasic. I did a battlezone clone, Stonemonkey did a version of Wipeout, and later even had an almost finished F1 game.
He was always a lot faster on the uptake than I was, I have a lot to learn from him :)
Oh, sorry I didn't know what you meant :)
I think that tinyptc tries to use GL to open the window first of all and if it fails it reverts to GDI but I may be very wrong about this, so probably I'm not the right one to answer it.
If it's any help, the full source code is at the dbf/gvy board.
It probably wouldn't let you download at first because you were unregistered atthe time of the first request, and the second time after you'd registered your cookie had become corrupt.
It should work fine if you clear your cookies and try again but in case you don't I have uploaded this temporarily, I'll delete it later;
The board doesn't pretend to cound dl's, it does count every attempt to download the file. The upload / download thing is very powerful, I added it to let users actually host their own files on the dbf server (up to 750kb per file) without messing around with their own webspace but to be fair to the community I made it work for registered members only as I wanted this to be available to those who contributed to the board. Anyhow, you have the source now :) Hope it helps.