Search found 387 matches

by speedfixer
Jan 10, 2020 19:03
Forum: Beginners
Topic: pushing and popping
Replies: 25
Views: 566

Re: pushing and popping

re: getting a list of values You can always get a value from memory the system has allocated to you. If that memory of NOT part of a declared function or variable, it has no useful meaning. By allocating only one position at "dim stack(0)as integer" - only ONE memory position is valid. You...
by speedfixer
Dec 11, 2019 8:58
Forum: General
Topic: Preprocessor question
Replies: 17
Views: 579

Re: Preprocessor question

Saw the original question, couldn't resist: I program for several different platforms, all Linux. This is near the top of my compiler script for large projects. arch_mt_test.bas: ' arch_mt_test.bas ' test for proc arch and multithread; set library paths accordingly ' #include "/rdkl/FB_common/e...
by speedfixer
Oct 19, 2019 9:06
Forum: Documentation
Topic: RGB and RGBA
Replies: 5
Views: 693

RGB and RGBA

Shouldn't the return value be a ulong instead of uinteger?
by speedfixer
Oct 19, 2019 7:55
Forum: Community Discussion
Topic: FreeBASIC 1.08 Development
Replies: 119
Views: 7569

Re: FreeBASIC 1.08 Development

"Nonesense." Agreed. Certainly, not that simple. None of what I said was aimed at you. You have been very diligent, even tolerant, of people with their requests. I did not expect you to try to accommodate some of my expressions of frustration - but you did. Thank you. Truly, YOUR efforts -...
by speedfixer
Oct 19, 2019 7:07
Forum: Community Discussion
Topic: FreeBASIC 1.08 Development
Replies: 119
Views: 7569

Re: FreeBASIC 1.08 Development

@Juergen Kuelwein I was not asking for a gui or framework, just the very basic tools that ANY modern gui needs: scalable fonts, minimum. There are several fine *free* (as in no-entanglement license) libraries available. They may not be the best or fastest, but more than good enough. By media, I mean...
by speedfixer
Oct 18, 2019 19:57
Forum: Community Discussion
Topic: FreeBASIC 1.08 Development
Replies: 119
Views: 7569

Re: FreeBASIC 1.08 Development

Yes, internal libraries and quality releases are important. FB has been blessed with some outstanding development efforts. There are many reasons why a project can die. Fewer are the reasons that make a project survive. FB does not support any niche. (Other than providing a fast, small efficient exe...
by speedfixer
Oct 18, 2019 19:18
Forum: Community Discussion
Topic: FreeBASIC 1.08 Development
Replies: 119
Views: 7569

Re: FreeBASIC 1.08 Development

@caseih & @angros47 " ... What about other modern features like ... " This is not the place to reiterate that you disagree with each other frequently. @angros47: ... It would require way too much developer resources, but embedding both a C and C++ compiler (and preprocessor) into FB .....
by speedfixer
Oct 17, 2019 20:34
Forum: Community Discussion
Topic: FreeBASIC 1.08 Development
Replies: 119
Views: 7569

Re: FreeBASIC 1.08 Development

The issues raised are all beyond me and my needs. Hi Dinosaur, Your rant is perfectly understandable. What I am more worried about, however, is that FB goes into the direction of a BASIC caricature of C++. Nonetheless, keep in mind that this thread is about the development of the next FB version, s...
by speedfixer
Oct 15, 2019 6:40
Forum: Community Discussion
Topic: Audio library for FreeBasic - Features
Replies: 77
Views: 13392

Re: Audio library for FreeBasic - Features

FB hasn't changed changed in the time that I have been with it. Not long, just 7 years. Sure: 64 bit, a LOT of fixed bugs. A very few features, actually. Sure, more RTTI and c++ like objects, but those are sugar and icing: There really isn't anything NEW that can be done now that couldn't be done be...
by speedfixer
Oct 14, 2019 22:17
Forum: Community Discussion
Topic: Audio library for FreeBasic - Features
Replies: 77
Views: 13392

Re: Audio library for FreeBasic - Features

As with the graphics library, when some keywords are used the extra linking is triggered, but the use of some of the features of graphics will still throw an error when used without some of those keywords or the #include for graphics. No one wants to be required to use #include in most of these case...
by speedfixer
Oct 04, 2019 20:49
Forum: General
Topic: Howto access global shared array from dynamic library ? (Solved)
Replies: 10
Views: 731

Re: Howto access global shared array from dynamic library ?

Standalone precompiled libraries: Advantages: removes clutter from the logic of the main module with dynamic, can lower ultimate memory required in machine with static, can lower total exe size (only linked when function referenced) can be 'standardized' into a set of reuseable libraries can 'fix in...
by speedfixer
Oct 04, 2019 19:45
Forum: General
Topic: Howto access global shared array from dynamic library ? (Solved)
Replies: 10
Views: 731

Re: Howto access global shared array from dynamic library ?

Thank you, I did not know that. I use only statics.
by speedfixer
Oct 04, 2019 19:34
Forum: General
Topic: Howto access global shared array from dynamic library ? (Solved)
Replies: 10
Views: 731

Re: Howto access global shared array from dynamic library ?

1 - to share anything across MODULES, it should be common shared 2 - your library, as is, knows nothing about the shared data structure SO ... With inclib, that means the standalone compiled lib needs a reference to the shared data. You can simply use the same declare on top of each module: common s...
by speedfixer
Sep 18, 2019 20:15
Forum: General
Topic: ReDimming a Shared array
Replies: 5
Views: 577

Re: ReDimming a Shared array

True. Have used that method. As some of my programs get larger and more complex, I share the pointer in global space and keep the data in a single function as static. That function can deliver one member (typically a UDT) as the output of the function. I reserve the 0 index member as a keeper of inf...

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