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Currently I don’t have a pc with the old ps/2 port I can test with.
Search found 33 matches
- Jun 17, 2022 21:03
- Forum: DOS
- Topic: [solved] FreeDOS CTMOUSE PS2 mouse does not work here :-(
- Replies: 7
- Views: 633
- May 22, 2022 5:00
- Forum: General
- Topic: Ascii Library
- Replies: 3
- Views: 346
Re: Ascii Library
Update. Fixed the clipping issue. Enabled Transparency effect Have each demo run twice. Once for transparency off, and once for transparency on. Few little things here and there. ToDo: Add Verticle clipping ' -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- ' -=- Types Type ArtDat...
- May 21, 2022 6:48
- Forum: General
- Topic: Ascii Library
- Replies: 3
- Views: 346
Re: Ascii Library
That's pretty neat, I was expecting a landing party to show up after a few seconds. Maybe in another demo I can add that. Is this meant for games or any particular kind of project? This is for any project that can use it. I started this because my main programming is done using screen 0 (Text Only)...
- May 20, 2022 23:52
- Forum: General
- Topic: Ascii Library
- Replies: 3
- Views: 346
Ascii Library
Here is something I am working on and I hope someone will find it useful and help improve it. This is early work with more to do, but it is working. The job of this is to make it so one can use screen 0 and move text around similiar to the way pictures are displayed and moved around. Commands are: A...
- May 02, 2022 21:00
- Forum: General
- Topic: Deck of Cards
- Replies: 2
- Views: 200
Re: Deck of Cards
The code above is fully functional. Tested and created in DOS with FreeBasic Compiler 1.09.
- May 02, 2022 14:23
- Forum: General
- Topic: Deck of Cards
- Replies: 2
- Views: 200
Deck of Cards
Not much here, but hopefully enough to be useful. This includes two things: 1) Setup a Deck of Cards (Playing Cards, Uno Cards, or Skip-Bo Cards) 2) Shuffles the Deck Thi is is a start for creating some card games. When you run the code, it will tell you the Deck chosen, number of cards in that Deck...
- Apr 25, 2022 17:48
- Forum: DOS
- Topic: How do you get FreeBASIC for DOS on a real retro PC?
- Replies: 15
- Views: 4400
Re: How do you get FreeBASIC for DOS on a real retro PC?
The way I have done it back in the 9x/xp days was to use a null-modem cable on the parallel ports of both systems and then in dos using a program called “File Maven” i would have one as host and the other computer connects and transfers files from the host. There is also usb support in DOS for syste...
- Apr 25, 2022 16:50
- Forum: DOS
- Topic: cannot find -lpdcurses, even though it's in the same folder
- Replies: 6
- Views: 830
Re: cannot find -lpdcurses, even though it's in the same folder
This may be another issue as I mentioned in a new thread where the DOS filename used is different than the file called in the compiler. I have noticed quite a few filename issues. If this has been solved, please let us know.
- Apr 25, 2022 16:27
- Forum: DOS
- Topic: Filenames in DOS
- Replies: 2
- Views: 271
Filenames in DOS
There is an issue in the FreeBASIC DOS port involving DOS filenames. For instance when trying to compile with -mt there is an error about missing libraries and the issue (as far as I can tell) is the filenames. DOS uses an 8.3 (8 Characters with 3 char extension) scheme. The filenames in the \lib\DO...
- Feb 11, 2022 4:31
- Forum: General
- Topic: 3D-Ish Twirling Sprite Character
- Replies: 0
- Views: 975
3D-Ish Twirling Sprite Character
Here is something I thought would be fun to share. It show off what can be done with a sprite sheet of a character and the 'Put' statement. #Include "fbgfx.bi" WindowTitle "Spinning Character" Dim as Boolean Done Dim as String Touch Dim as Integer Frame Dim as FB.Image Ptr Girl, ...
- Feb 09, 2022 19:51
- Forum: Projects
- Topic: wxFBE, editor for both Windows and Linux
- Replies: 265
- Views: 79396
Re: wxFBE, editor for both Windows and Linux
The error only happens for wxFBE.
I have FreeBasic 1.09.0 installed.
I tried to set libtinfo to link to libtinfo.so.5 iin the same folder as the libtinfo, but that wouldn't work.
I also have libtinfo.so.6 when I scan for libtinfo, if that is helpful.
I have FreeBasic 1.09.0 installed.
I tried to set libtinfo to link to libtinfo.so.5 iin the same folder as the libtinfo, but that wouldn't work.
I also have libtinfo.so.6 when I scan for libtinfo, if that is helpful.
- Feb 08, 2022 18:39
- Forum: Projects
- Topic: wxFBE, editor for both Windows and Linux
- Replies: 265
- Views: 79396
Re: wxFBE, editor for both Windows and Linux
I am running the latest Debian and I cannot get this to work.
I have libtinfo installed and not sure how to fix this.
Code: Select all
./wxFBE: error while loading shared libraries: libtinfo.so.5: cannot open shared object file: No such file or directory
- Dec 08, 2021 17:44
- Forum: Sources, Examples, Tips and Tricks
- Topic: Base64 Clone
- Replies: 0
- Views: 1946
Base64 Clone
Here is my code for a Base64 Encoder/Decoder. The only issue I kno of for this is it adds extra data (1 or 2 bits) at the end of the file it restore There is also some changes that could be made to improve it. One such change is keeping the Encoder/Decoder self-contained and not reloading the data e...
- Oct 03, 2021 19:01
- Forum: Sources, Examples, Tips and Tricks
- Topic: Epoch Date and Time
- Replies: 1
- Views: 845
Epoch Date and Time
NOTE: I know that I could just use the FreeBasic built-in functions to convert from the Epoch (Unix Time) to Date and Time, but what fun is that? One issue is it makes it FreeBasic specific and doesn't allow for others to convert it to other BASIC languages, especially those languages that doesn't h...
- Mar 21, 2021 3:21
- Forum: General
- Topic: Analog Time and Date
- Replies: 7
- Views: 897
Re: Analog Time and Date
There is still room for improvment: instead of jumping (every full hour) you may want to move the Hour-Hand (hint: more math needed). Analog Clocks are, if they're to look "natural", more complex than a first quick assessment suggests. I will be honest and say at first I didn't understand...