Search found 1276 matches

by paul doe
Jan 12, 2021 16:57
Forum: Game Dev
Topic: looking for partner(s) to geme-dev together
Replies: 8
Views: 830

Re: looking for partner(s) to geme-dev together

ron77 wrote:...
SO I MEANT IN MY POST TO THIS FUROM : http://games.freebasic.net/forum/index.php
...

Oh I see. I thought you meant this forum. My bad.
by paul doe
Jan 12, 2021 13:18
Forum: Game Dev
Topic: looking for partner(s) to geme-dev together
Replies: 8
Views: 830

Re: looking for partner(s) to geme-dev together

i've registered to this site and forum last year yet my account has not yet been approved by the admin... does anyone knows what's up with that? or how can i email the site admin to WAKE HIM UP? You can post, can you not? That means that your account was effectively approved. If not, you would only...
by paul doe
Dec 19, 2020 20:21
Forum: Community Discussion
Topic: hey all, new programming language support gwbasic,freebasic
Replies: 86
Views: 3838

Re: hey all, new programming language support gwbasic,freebasic

it does what it's supposed to do What is it supposed to do? Is there a built-in FB compiler, or does it just pass the *.bas file to "our" fbc.exe? I've tried with the various field in the ugly config dialog, but no luck so far... Yes, there's a built-in compiler. It does not depend on fbc...
by paul doe
Dec 19, 2020 16:31
Forum: Community Discussion
Topic: hey all, new programming language support gwbasic,freebasic
Replies: 86
Views: 3838

Re: hey all, new programming language support gwbasic,freebasic

... When I originally downloaded the .7z archive for this project, I couldn’t find any source code for the main program. Has this now changed? ... Last time I've checked there was no source for the compiler itself, only a few snippets to test compilation and some unhelpful 'help' files that look mo...
by paul doe
Dec 09, 2020 21:11
Forum: Community Discussion
Topic: Thank you fxm for 10K high quality posts !
Replies: 13
Views: 746

Re: Thank you fxm for 10K high quality posts !

fxm wrote:Thank you very much for your thanks.

No, thank you for thanking our thanks. We also hope that you continue being one of the pillars of FreeBasic's support team for many years to come =D
by paul doe
Dec 09, 2020 19:42
Forum: Beginners
Topic: [SOLVED] turning working KNN code into a static library
Replies: 96
Views: 4441

Re: [HELP] turning working KNN code into a static library

... The reason is that implicit destructors are always added by the compiler but currently they are not declared virtual. Ah, I see. May I suggest adding that little clarification to the Wiki? https://www.freebasic.net/wiki/KeyPgDestructor It isn't stated there, and it's useful to know. Thanks!
by paul doe
Dec 09, 2020 18:50
Forum: Beginners
Topic: [SOLVED] turning working KNN code into a static library
Replies: 96
Views: 4441

Re: [HELP] turning working KNN code into a static library

Even with composite type members, the implicit destructor (added at compilation time by the FB compiler) is sufficient to properly call the destructor (explicit, or implicit as for strings and arrays) of each composite type member. Good to know, thanks. I seem to recall that this wasn't always so, ...
by paul doe
Dec 09, 2020 15:14
Forum: General
Topic: UDT initializer : Invalid data types
Replies: 5
Views: 180

Re: UDT initializer : Invalid data types

You can even make it work transparently with rgba , too: union colortype bgra as uinteger<32> type b as ubyte g as ubyte r as ubyte a as ubyte end type declare constructor(byval bgra as uinteger<32>=rgba(255,255,255,255)) declare constructor( as ubyte, as ubyte, as ubyte, as ubyte ) declare operator...
by paul doe
Dec 09, 2020 12:12
Forum: Community Discussion
Topic: hey all, new programming language support gwbasic,freebasic
Replies: 86
Views: 3838

Re: hey all, new programming language support gwbasic,freebasic

General reply to all your amusing replies. ... everything works as expected, including your false screen shot which show your try to link to FB library instead of codebase lib. ... No, it just works as advertised with your provided examples (that don't compile with FreeBasic itself). read the readm...
by paul doe
Dec 08, 2020 6:25
Forum: Community Discussion
Topic: Thank you fxm for 10K high quality posts !
Replies: 13
Views: 746

Re: Thank you fxm for 10K high quality posts !

Wow, that's quite the achievement. Not counting the hours spent on the Wiki itself! Happy 10000 posts!

*uncorks champagne*
by paul doe
Dec 07, 2020 22:59
Forum: Community Discussion
Topic: fbc compilation complete message
Replies: 7
Views: 355

Re: fbc compilation complete message

... I've checked the freebasic source code and it returns a zstring pointer of a null string when there are no erros; "print *msgex" where msgex is pointer to msg whic is NULL. And that window does not pop up. Any way, thanks a lot, it is a small problem and the end result is great, writi...
by paul doe
Dec 05, 2020 12:02
Forum: Tips and Tricks
Topic: Palettator
Replies: 4
Views: 264

Re: Palettator

Pst pst... Aborting due to runtime error 1 (illegal function call) at line 207 of paletator.bas::RESET() In this bit, if I use -exx : sub wave_stack.reset redim a(-1) End Sub Nice! Works flawlessly here. I'm preparing something that would go like the bread for this butter. I'll post it in 'The ulti...
by paul doe
Dec 05, 2020 7:16
Forum: Projects
Topic: The ultimate FBGFX thread
Replies: 18
Views: 1192

Re: The ultimate FBGFX thread

dafhi wrote:...
maybe you were trolling

Hmm? What do you mean? Me, trolling? XD

Ah, I see. Well, no alpha primitives were set, but that remained there out of habit, perhaps? Or is there something I'm not seeing there?
by paul doe
Dec 05, 2020 3:38
Forum: Community Discussion
Topic: hey all, new programming language support gwbasic,freebasic
Replies: 86
Views: 3838

Re: hey all, new programming language support gwbasic,freebasic

You launched BuildWithNotepad.exe before hitting F6? You see the dialog with the command line options, and fbc.exe is in the path or in the same folder? My, yes. I can follow simple instructions if they're given to me s l o w l y XD Open up a new thread to discuss it (so as not to derail this one),...

Go to advanced search