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by paul doe
Feb 13, 2019 3:52
Forum: Community Discussion
Topic: "A Love Letter To FreeBASIC" Game Dev Competition (Oct 2018 – Feb 2019), 1000 $ 1st prize
Replies: 360
Views: 14798

Re: "A Love Letter To FreeBASIC" Game Dev Competition (Oct 2018 – Feb 2019), 1000 $ 1st prize

... Those participating in round 2, I would appreciate your reconfirmation of the participation, and update on your entry status. Thanks. ... I'll participate on round 2. Couldn't make it to round 1, but for 2 I can present something. Nothing much to show yet (been working on some assets, though). ...
by paul doe
Feb 12, 2019 20:17
Forum: Community Discussion
Topic: "A Love Letter To FreeBASIC" Game Dev Competition (Oct 2018 – Feb 2019), 1000 $ 1st prize
Replies: 360
Views: 14798

Re: "A Love Letter To FreeBASIC" Game Dev Competition (Oct 2018 – Feb 2019), 1000 $ 1st prize

Sorry guys for the delay with listing the final entries. I have problem running Zamaster's The Secret Garden, and I'm still not sure how to go about it. Is it playable for you? https://drive.google.com/file/d/1rqyCeBhQj2z7daW64eKGSQlhtGlAc_YA/view?usp=sharing After I choose N to "Fullscreen (r...
by paul doe
Jan 28, 2019 0:53
Forum: Community Discussion
Topic: "A Love Letter To FreeBASIC" Game Dev Competition (Oct 2018 – Feb 2019), 1000 $ 1st prize
Replies: 360
Views: 14798

Re: "A Love Letter To FreeBASIC" Game Dev Competition (Oct 2018 – Feb 2019), 1000 $ 1st prize

Lachie Dazdarian wrote:Ok, it's decided! It's sort of a super compromise solution. :)
...

Well, the solution is certainly workable. Thanks a lot, much appreciated =D
by paul doe
Jan 27, 2019 21:11
Forum: Community Discussion
Topic: "A Love Letter To FreeBASIC" Game Dev Competition (Oct 2018 – Feb 2019), 1000 $ 1st prize
Replies: 360
Views: 14798

Re: "A Love Letter To FreeBASIC" Game Dev Competition (Oct 2018 – Feb 2019), 1000 $ 1st prize

I'm preparing something at a hectic pace (begun to prepare something for the compo about 3 weeks ago), but I think an extension would be nice (better/more polished games can be presented overall). About a week is enough for me, don't know about others. Thanks for considering it for those of us arriv...
by paul doe
Jan 12, 2019 22:16
Forum: Community Discussion
Topic: "A Love Letter To FreeBASIC" Game Dev Competition (Oct 2018 – Feb 2019), 1000 $ 1st prize
Replies: 360
Views: 14798

Re: "A Love Letter To FreeBASIC" Game Dev Competition (Oct 2018 – Feb 2019), 1000 $ 1st prize

... For any other WIP, people are either very secretive or the stuff is still very much in "maybe" phase, but would love to be mistaken. Pls folks, share! I'm working on something but, alas, I don't have anything to show just yet (been working mostly on architecture). As soon as I have so...
by paul doe
Dec 28, 2018 16:59
Forum: Game Dev
Topic: Making heatMaps more Dynamic
Replies: 45
Views: 1041

Re: Making heatMaps more Dynamic

... But I can see issues possibly down the line... for instance a world of 10k x 10k x 100 'depth' would be 10gb if only 1 byte per cell! for now, i will keep things manageable with 1k x 1k x 10 (10mb) (or smaller) since it's just prototyping (or, a 'toy', as you might say)... should be more than e...
by paul doe
Dec 28, 2018 11:13
Forum: Game Dev
Topic: Making heatMaps more Dynamic
Replies: 45
Views: 1041

Re: Making heatMaps more Dynamic

... (1) Each 'type' of item will require its own Flow Map for pathing (type = trees, bushes, etc as well as ANYTHING that might be pathed to, including any objects which might be dropped on the ground like weapons, food, any items) (2) It takes at least 3 bits to store a Flow Vector(8 directions) f...
by paul doe
Dec 25, 2018 13:54
Forum: General
Topic: Too restrictive compilation control on dynamic arrays in the main code?
Replies: 30
Views: 906

Re: Too restrictive compilation control on dynamic arrays in the main code?

fxm wrote:FBWiki → fxm [Added links to "Documentation forum" and its "Index Page of Draft Articles"]

Nice! =D
by paul doe
Dec 23, 2018 13:16
Forum: Community Discussion
Topic: "A Love Letter To FreeBASIC" Game Dev Competition (Oct 2018 – Feb 2019), 1000 $ 1st prize
Replies: 360
Views: 14798

Re: "A Love Letter To FreeBASIC" Game Dev Competition (Oct 2018 – Feb 2019), 1000 $ 1st prize

The theme won't change/be removed. It's well elaborated why that theme, and besides that, it's definitely not an option in this late stage of the competition to just get rid of the reason why it was organized in the first place. Yes, I understand. Fair enough, then. I'll see if I can elaborate some...
by paul doe
Dec 22, 2018 20:48
Forum: Community Discussion
Topic: "A Love Letter To FreeBASIC" Game Dev Competition (Oct 2018 – Feb 2019), 1000 $ 1st prize
Replies: 360
Views: 14798

Re: "A Love Letter To FreeBASIC" Game Dev Competition (Oct 2018 – Feb 2019), 800 $ 1st prize

Lol, another donor, another prize increase. The prize pool is 2400 USD now, first prize being 1000 USD. Wow, that's great! Any chance that the 'theme' would be removed? Since this is the 'ultimate' (so far ;D) FB Game Dev competition, it would be very interesting to make it a 'no holds barred' comp...
by paul doe
Dec 22, 2018 12:33
Forum: Community Discussion
Topic: adding FreeBASIC to the TIOBE index
Replies: 36
Views: 1107

Re: adding FreeBASIC to the TIOBE index

marcov wrote:No, but since Object Oriented programming dates back to Simula (published in 1967, developed 1962-1967), it doesn't matter THAT much.

It DOES matter, since who called OOP 'modern' was Boris, not me. That was precisely my point, if you bother to read the post.
by paul doe
Dec 22, 2018 12:15
Forum: Community Discussion
Topic: adding FreeBASIC to the TIOBE index
Replies: 36
Views: 1107

Re: adding FreeBASIC to the TIOBE index

marcov wrote:You do realize that there is only 5 years between Cobol (1959) and Basic (1964) ?

Do you realize that I was talking about Object-Oriented Programming, right?
by paul doe
Dec 22, 2018 11:06
Forum: Community Discussion
Topic: adding FreeBASIC to the TIOBE index
Replies: 36
Views: 1107

Re: adding FreeBASIC to the TIOBE index

COBOL is a very powerful language ... :chokes on his coffee: ...that has all the modern [sic] stuff, such as OOP... Well, if you consider something that's been around for almost 40 years modern , perhaps. Then again, OOP does make things like COBOL look modern, indeed. ..., and features that don't ...
by paul doe
Dec 16, 2018 14:53
Forum: Linux
Topic: Can not find SDL, or any graphic libraries, when attempting to compile?
Replies: 9
Views: 363

Re: Can not find SDL, or any graphic libraries, when attempting to compile?

f0rgotten wrote:...
Attempting to compile sdl2-hello.bas results in
...

That means that you're either compiling a 32-bit executable and you have the 64-bit version of SDL2, or the other way around. Check the bitness of the library (and the compiled output) to make sure they match.
by paul doe
Dec 15, 2018 14:55
Forum: General
Topic: Which method better (faster)? Array of Strings or Ubytes?
Replies: 13
Views: 255

Re: Which method better (faster)? Array of Strings or Ubytes?

You're welcome. Yes, the article I linked contains info about a tree graph, not the code version of it. It was meant to provide a starting point. ... I have a more specific question that I would like to ask you in a more private manner - is it possible to email you directly? my email is LxExOxPxAxRx...

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