Search found 2225 matches

by 1000101
Feb 17, 2015 19:08
Forum: Sources, Examples, Tips and Tricks
Topic: Artistic license
Replies: 12
Views: 4091

Re: Artistic license

I get no output from the original code beyond a slightly mangled input. Basically it just repeats the entire body of the input stream with the first couple characters chopped off and truncated at the end. tomb, For as long as water flows and tall trees bloom, Remaining right here on his much-lamente...
by 1000101
Jan 30, 2015 17:50
Forum: Archive
Topic: QBasic Gaming Museum
Replies: 4
Views: 3262

Re: QBasic Gaming Museum

zomg! Bob Saget Killer 2000! That "game" was awesome.
by 1000101
Jan 18, 2015 19:37
Forum: Community Discussion
Topic: Bald middle-aged man joins the club...
Replies: 51
Views: 9900

Re: Bald middle-aged man joins the club...

Porn? Cross-dressing? How to deal with import libs in languages using a different object systems? This thread has everything!

Welcome to the forum Deborah!
by 1000101
Jan 15, 2015 16:48
Forum: Community Discussion
Topic: I can haz? Maybe.
Replies: 4
Views: 1993

I can haz? Maybe.

So, someone was talking with someone else about a project they were once working on. That lead to a discussion about the possibility of a different project. Anyway, some preliminary experiments. Left, software rendered sub-textured voxels in fixed isometric projection (rendered at half resolution th...
by 1000101
Oct 26, 2014 17:06
Forum: Sources, Examples, Tips and Tricks
Topic: isometric world experiment
Replies: 8
Views: 3771

Re: isometric world experiment

When writing isometric engines, one of the main issues you need to consider is z clipping using a standard X-by-Y methodology of tile engines. To both eliminate clipping and optimize render speed I calculate a "visible plot map" which is a single dimension array of z-ordered tile offsets f...
by 1000101
Apr 29, 2013 11:08
Forum: Community Discussion
Topic: Need a little help testing my android framework
Replies: 13
Views: 4648

Re: Need a little help testing my android framework

It all depends on your target specs. If you decide to aim for a 1ghz single core and it runs smoothly at 60/60 then great, if not you'll have to change something.
by 1000101
Apr 28, 2013 16:32
Forum: Community Discussion
Topic: Need a little help testing my android framework
Replies: 13
Views: 4648

Re: Need a little help testing my android framework

I get 60 game FPS and ~45 logic FPS on my LG Optimus (1.5ghz amd quad-core, 2GB ram, 32GB storage).

I too am writing this on my phone. :)
by 1000101
Apr 27, 2013 18:13
Forum: Community Discussion
Topic: Jafile, the Filehost (new version of the FreeFile service)
Replies: 24
Views: 9555

Re: Jafile, the Filehost (new version of the FreeFile servic

What's the server path to access my files on there? Everything I try I get a 404 error.
by 1000101
Jan 10, 2013 2:42
Forum: Beginners
Topic: Strings - how many characters are they assigned?
Replies: 9
Views: 2495

Re: Strings - how many characters are they assigned?

I didn't know about the 1k literal string limit but for reference dynamic strings (non-fixed length strings) have a limit of either 2GB, 3GB or 4GB (win32, win32 with LAE* enabled in the executable header and win32 with LAE under wow64). This is simply due to the addressing limits of 32-bit programs...
by 1000101
Jan 08, 2013 1:09
Forum: General
Topic: List of allowed keywords for UDT members naming
Replies: 6
Views: 2002

Re: List of allowed keywords for UDT members naming

That's grandfathered in. ¬¸¬
by 1000101
Jan 07, 2013 23:59
Forum: General
Topic: List of allowed keywords for UDT members naming
Replies: 6
Views: 2002

Re: List of allowed keywords for UDT members naming

It would probably be a good idea not to use any keywords as identifiers just to avoid confusion.
by 1000101
Jan 02, 2013 7:26
Forum: Sources, Examples, Tips and Tricks
Topic: TinyDialog a simple Windows and Linux user interface.
Replies: 100
Views: 32616

Re: TinyDialog a simple Windows user interface.

... A simple clean windows/linux UI interface would be great but I understand the complications and additional requirements of doing so. Why so pessimistic :-) It's in the current download. Joshy *re-reads thread*...*facepalm* :) As I understand it, the dialogue Show() method is a blocking function...
by 1000101
Jan 02, 2013 7:15
Forum: Sources, Examples, Tips and Tricks
Topic: 24bit to 16bit
Replies: 15
Views: 11175

Re: 24bit to 16bit

TESLACOIL wrote:Convert 24bit to 16bit colour using ASM
http://www.freebasic.net/forum/viewtopi ... ur#p174265

Yeah, stop opening new threads for existing topics. That one should be locked since it's just a reply to this one essentially.
by 1000101
Jan 01, 2013 20:51
Forum: Sources, Examples, Tips and Tricks
Topic: 24bit to 16bit
Replies: 15
Views: 11175

Re: 24bit to 16bit

I know this topic is old, but people wondered about partial registers. For all internal workings of the CPU, the register size is irrelevant internally to the memory model (real mode, protected mode, long mode). The CPU will take the same number of [partial*] cycle for an 8/16/32/64-bit register-to-...