Search found 1298 matches

by angros47
Nov 16, 2017 11:50
Forum: Community Discussion
Topic: Programming game contest.!
Replies: 5
Views: 174

Re: Programming game contest.!

D.J.Peters wrote:Most devices can't view a "retro resolution" of 320x200 pixels with 16 colors in fullscreen to day.
Without a fullsscreen on a HD desktop 320x200 are to small to play or to see the game details.


That's why I implemented the zoom feature, in the opengl renderer
by angros47
Oct 23, 2017 10:08
Forum: Tips and Tricks
Topic: Bit sprites
Replies: 0
Views: 155

Bit sprites

There are several ways to create a sprite, and drawing it while preserving the background. One way is to redraw the whole frame (in case of animated background, it has to be redrawn anyway), another is to redraw only the part where the sprite has been drawn, another one consists in using some sort o...
by angros47
Oct 23, 2017 8:19
Forum: Community Discussion
Topic: Making FreeBasic appealing to a wider audience
Replies: 312
Views: 8701

Re: Making FreeBasic appealing to a wider audience

That depends on how well the game does. In business there are risks. The higher the risk, the greater the reward. So, basically, you are saying that you are not going to pay people to work for you, yet you expect them to fork for you. I doubt anyone would ever accept. And what is the supposed rewar...
by angros47
Oct 22, 2017 22:08
Forum: Community Discussion
Topic: Making FreeBasic appealing to a wider audience
Replies: 312
Views: 8701

Re: Making FreeBasic appealing to a wider audience

lizard wrote:Naturally you can make better use of the hardware without all the windows stuff. Maybe this idea is better than it seemed in the beginning.


Linux with framebuffer graphics, and no x server, does something like that. And it is available in 64 bit mode.
by angros47
Oct 22, 2017 21:52
Forum: Community Discussion
Topic: Making FreeBasic appealing to a wider audience
Replies: 312
Views: 8701

Re: Making FreeBasic appealing to a wider audience

fatman2021 wrote:A Game. It would take 4 years for a team of 40 people to compleate it. There would be very little actual coding involved.

Will you hire and pay such a team? Because if I am supposed to work for free, I am going to work on my project. Not on yours.
by angros47
Oct 22, 2017 20:37
Forum: Community Discussion
Topic: Making FreeBasic appealing to a wider audience
Replies: 312
Views: 8701

Re: Making FreeBasic appealing to a wider audience

A wise man once said: disgruntled newbies typically fall into two categories, which have in common that they think they are not taken seriously: 1. the one who thinks he doesn't get the answers he deserves (aka the "JUST" type, as in "Just tell me how to build a moonrocket, and spare ...
by angros47
Oct 22, 2017 18:45
Forum: Community Discussion
Topic: Making FreeBasic appealing to a wider audience
Replies: 312
Views: 8701

Re: Making FreeBasic appealing to a wider audience

If someone has a 64 bit processor, it is unlikely that they will run DOS over it
by angros47
Oct 22, 2017 18:41
Forum: Community Discussion
Topic: Making FreeBasic appealing to a wider audience
Replies: 312
Views: 8701

Re: Making FreeBasic appealing to a wider audience

What makes an app or video game successful, aside from meeting at least minimum criteria for technical and creative quality, is having the right idea at the right time Again, what is the idea? Do you have one? Or you are just expecting someone to pull a wonderful idea out of their hat just because ...
by angros47
Oct 22, 2017 17:42
Forum: Community Discussion
Topic: Making FreeBasic appealing to a wider audience
Replies: 312
Views: 8701

Re: Making FreeBasic appealing to a wider audience

What killer app are you suggesting, then?
by angros47
Oct 22, 2017 16:49
Forum: Community Discussion
Topic: Making FreeBasic appealing to a wider audience
Replies: 312
Views: 8701

Re: Making FreeBasic appealing to a wider audience

The reason most people do not recognize an opportunity when they meet it is because it usually goes around wearing overalls and looks like Hard Work. What opportunity are you talking about? Opportunity to work for you for free? If you want me to do this by myself then I will need better hardware. B...
by angros47
Oct 22, 2017 16:14
Forum: Community Discussion
Topic: Making FreeBasic appealing to a wider audience
Replies: 312
Views: 8701

Re: Making FreeBasic appealing to a wider audience

One the best way to get people talking about both DOS and FreeBASIC again to for a bunch people to get togther and start trying to write the next killer app. Something that makes most software around today look like CP/M programs from the 1970's. Very well, then, write it! Or you don't know how to ...
by angros47
Oct 22, 2017 14:45
Forum: Community Discussion
Topic: Making FreeBasic appealing to a wider audience
Replies: 312
Views: 8701

Re: Making FreeBasic appealing to a wider audience

In theory, Mesa should be available for Dos, too... and perhaps it can be loaded as a .dxe file. In case, several OpenGL commands should be available under DOS. But I have no idea about how much it is supported. Likely, it would be more convenient running a light Linux distro on the same hardware, i...
by angros47
Oct 22, 2017 10:13
Forum: Libraries
Topic: MiniB3d for FreeBasic
Replies: 898
Views: 129411

Re: MiniB3d for FreeBasic

Flip is required. OpenGl works in a completely different way than normal graphic library, and OpenB3D is based on OpenGl. Translation, mathematically, requires less calculation than rotation, so it is obviously faster. Most tutorials of Blitz3D can work on OpenB3D, too. Several 3d softwares can expo...
by angros47
Oct 22, 2017 9:07
Forum: Libraries
Topic: MiniB3d for FreeBasic
Replies: 898
Views: 129411

Re: MiniB3d for FreeBasic

Here is the file: https://files.fm/u/rcs5bdka
by angros47
Oct 21, 2017 6:59
Forum: Libraries
Topic: MiniB3d for FreeBasic
Replies: 898
Views: 129411

Re: MiniB3d for FreeBasic

The old name was MiniB3D (a port of a software for BlitzMax). With time, the library became so different that I changed its name. The file you need to use is OpenB3D.bi

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