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by badidea
Oct 14, 2018 21:40
Forum: Game Dev
Topic: Retro style 3D graphics
Replies: 6
Views: 257

Re: Retro style 3D graphics

Lachie Dazdarian wrote:Where can I find multiput.bi?

viewtopic.php?f=7&t=24479
by badidea
Oct 14, 2018 21:00
Forum: Community Discussion
Topic: "A Love Letter To FreeBASIC" Game Dev Competition (Oct 2018 – Jan 2019), 300 $ 1st prize
Replies: 45
Views: 1345

Re: "A Love Letter To FreeBASIC" Game Dev Competition (Oct 2018 – Jan 2019), 250 $ 1st prize

How many, if any, of those who have put their hands up for the competition can do that? Get actors or horses to act out the moves to "trace". I have a horse running around in my back garden right now. Just having trouble finding enough pink glitter paint for it :-) My planned contribution...
by badidea
Oct 14, 2018 17:58
Forum: General
Topic: Where have I gone wrong
Replies: 126
Views: 2642

Re: Where have I gone wrong

The problem is JJ your code will not complie on a Linux machine I am confident that you will be able to find a replacement for lstrcpyn on Linux. Maybe the CRT has something portable, such as "memcopy" or so. #include "Windows.bi" ' needed for lstrcpyn Something like will probab...
by badidea
Oct 14, 2018 10:41
Forum: Community Discussion
Topic: "A Love Letter To FreeBASIC" Game Dev Competition (Oct 2018 – Jan 2019), 300 $ 1st prize
Replies: 45
Views: 1345

Re: "A Love Letter To FreeBASIC" Game Dev Competition (Oct 2018 – Jan 2019), 250 $ 1st prize

BasicCoder2 wrote:That is kind of an obvious thought but how do we draw the animated horse?

Maybe these horse sprites fit with your robots :-)
https://www.spriters-resource.com/resources/sheets/21/22502.png
You can draw codefJeff in front of it, dragging this horse forwards. :-)
by badidea
Oct 13, 2018 18:30
Forum: General
Topic: Can I prevent pointer use in this case?
Replies: 11
Views: 256

Re: Can I prevent pointer use in this case?

It smacks to me that 'big_type' is going to be used as a Service Locator, am I correct? I don't know. 'big_type' is actually 'board_type' which contains a 2d array representing the board in a game. Another consideration: what is the relationship between two classes? Does one needs the other to work...
by badidea
Oct 13, 2018 9:45
Forum: General
Topic: How to make glitter paint
Replies: 9
Views: 160

Re: HOW TO MAKE GLITTER PAINT?

Trying to paint my horse?
by badidea
Oct 13, 2018 9:43
Forum: General
Topic: Can I prevent pointer use in this case?
Replies: 11
Views: 256

Re: Can I prevent pointer use in this case?

I don't like the 2 suggestions. * Dodicat's version requires to copy the array (big) everything I change it. * Fxm's version hides the pointer externally, but it this is a pointer internally. Plus additional lines of code. Background: I have two classes again, where one needs information from the ot...
by badidea
Oct 12, 2018 22:03
Forum: General
Topic: Can I prevent pointer use in this case?
Replies: 11
Views: 256

Can I prevent pointer use in this case?

Hello all, in the code below, B_type works as wanted. But can it be done without using pointers? Or how to modify A_type so that it works as B_type ? type big_type dim as integer number(999) end type 'Option A type A_type dim as big_type big declare constructor(byref big as big_type) end type constr...
by badidea
Oct 12, 2018 19:49
Forum: Community Discussion
Topic: "A Love Letter To FreeBASIC" Game Dev Competition (Oct 2018 – Jan 2019), 300 $ 1st prize
Replies: 45
Views: 1345

Re: "A Love Letter To FreeBASIC" Game Dev Competition (Oct 2018 – Jan 2019), 250 $ 1st prize

"Paper prototyping" is the best part. Trying to explain it to your computer in the form of code can be tedious sometimes. Why are computers so stupid? Some of my (not so impressive) prototyping. https://nr100.home.xs4all.nl/badidea/prototype.jpg Made before the competition announcement. So...
by badidea
Oct 11, 2018 21:14
Forum: Community Discussion
Topic: "A Love Letter To FreeBASIC" Game Dev Competition (Oct 2018 – Jan 2019), 300 $ 1st prize
Replies: 45
Views: 1345

Re: "A Love Letter To FreeBASIC" Game Dev Competition (Oct 2018 – Jan 2019), 250 $ 1st prize

My changes on the big prize are dropping by the day :-) I count 7 competitors now (both forums): ⋅ Landeel ⋅ The Car ⋅ Pritchard ⋅ Eponasoft ⋅ Imortis ⋅ Joshy ⋅ badidea (me) BasicCoder2 (Will you try?) Lachie Dazdarian (Will you m...
by badidea
Oct 09, 2018 18:52
Forum: Game Dev
Topic: 3D polygon world render
Replies: 12
Views: 878

Re: 3D polygon world render

Awesome :-) Change: #include " i nclude/keyboard.bi" to #include " I nclude/keyboard.bi" And delete: #if defined(__FB_WIN32__) block in LP3_data_type.bi And it runs under linux fbc32 and fbc64 bit as well. Movement with mouse-pad is a bit annoying. Three months to turn it into a ...
by badidea
Oct 08, 2018 21:09
Forum: Community Discussion
Topic: "A Love Letter To FreeBASIC" Game Dev Competition (Oct 2018 – Jan 2019), 300 $ 1st prize
Replies: 45
Views: 1345

Re: "A Love Letter To FreeBASIC" Game Dev Competition (Oct 2018 – Jan 2019), 250 $ 1st prize

BasicCoder2 wrote:Clearly you have more imagination than myself :)

At least it does not take much imagination that 'you' will be driving a tank in my imaginary Mario kart game.

Now I start coding, already a few hours behind on the competition by now.
by badidea
Oct 08, 2018 20:12
Forum: Community Discussion
Topic: "A Love Letter To FreeBASIC" Game Dev Competition (Oct 2018 – Jan 2019), 300 $ 1st prize
Replies: 45
Views: 1345

Re: "A Love Letter To FreeBASIC" Game Dev Competition (Oct 2018 – Jan 2019), 250 $ 1st prize

Cool, can I contribute something that I already started on? It is probably less then 10% finished. The weirdest ideas are popping up here. Like a Mario karts / wacky wheels / SuperTuxKart game where the AI-drivers are freebasic members with a vehicle that matches their personality or activities. Or ...
by badidea
Oct 07, 2018 21:11
Forum: Community Discussion
Topic: "A Love Letter To FreeBASIC" Game Dev Competition (Oct 2018 – Jan 2019), 300 $ 1st prize
Replies: 45
Views: 1345

Re: Another game dev competition?

Three months is nice. This competition could be enough motivation for me to actually finish a game.
Not sure yet how to implement the theme...

Got my horse ready :-)
Image
by badidea
Oct 07, 2018 20:49
Forum: Community Discussion
Topic: FreeBASIC Community produced game
Replies: 122
Views: 4228

Re: FreeBASIC Community produced game

Paul Doe was building a OOP framework that probably no-one understands :-)
CoderJeff is working hard on the compiler instead, I think.
BasicCoder2 and I are wasting time with demo's.
That's about it?

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