Search found 2060 matches

by Dr_D
Jul 05, 2021 18:04
Forum: Game Dev
Topic: Tetris, but with hexagons
Replies: 10
Views: 601

Re: Tetris, but with hexagons

This is really cool, but I must say it's very hard. I was unable to complete a single line.
Very cool though... I think I just need more practice! lol
by Dr_D
Apr 03, 2021 0:10
Forum: Projects
Topic: Toad On Fire [beta]
Replies: 15
Views: 1264

Re: Toad On Fire [beta]

Just posting here to say I've been beta testing this on Steam and I highly recommend it. This is one of the very best FreeBASIC games to date. :)
by Dr_D
Feb 21, 2021 20:47
Forum: Game Dev
Topic: Rotozoom archive restored
Replies: 4
Views: 612

Re: Rotozoom archive restored

Hey guys... I just wanted to ask if anyone who has made a game using this would post a link in this thread please? I've made a few things with it, but nothing really noteworthy. Thanks! :)
by Dr_D
Feb 21, 2021 20:17
Forum: Projects
Topic: Alvarian Tales
Replies: 26
Views: 7672

Re: Alvarian Tales

Looking good man! I missed this back when you originally posted about it. I guess that may have been during a hiatus. I really wish there was a demo we could try. Any chance of that?
by Dr_D
Feb 06, 2021 20:38
Forum: Tips and Tricks
Topic: 2D shadows
Replies: 26
Views: 4222

Re: 2D shadows

Jeez... didn't realize the original thread was that old. lol
by Dr_D
Feb 06, 2021 20:20
Forum: Tips and Tricks
Topic: 2D shadows
Replies: 26
Views: 4222

Re: 2D shadows

I love this kind of stuff. I made a similar thing a long time ago to test a triangle rasterizer. I added a little "candle" to yours. :p #include "fbgfx.bi" ScreenRes 800,600,32,,FB.GFX_ALPHA_PRIMITIVES Randomize Const Light_Range=1000 Const cubes=5 #Include once "fbgfx.bi&qu...
by Dr_D
Feb 06, 2021 15:09
Forum: Libraries
Topic: raylib headers
Replies: 87
Views: 12015

Re: raylib headers

For anyone who is having trouble, I had some trouble myself, so this is what paul doe and I figured out last night to get me going... If you put anything besides the dll file from raylib-3.5.0_win32_msvc16 , you'll run into compilation issues. The others throw undefined references, missing dll file,...
by Dr_D
Feb 06, 2021 1:10
Forum: Game Dev
Topic: action cat animation
Replies: 2
Views: 413

Re: action cat animation

I've thought about making a virtual pet before. I still might do it someday. Why did you give up on it, just lost interest?
by Dr_D
Feb 06, 2021 1:07
Forum: Libraries
Topic: raylib headers
Replies: 87
Views: 12015

Re: raylib headers

Are you guys able to compile these examples using fbc 1.07.1?
by Dr_D
Feb 05, 2021 20:31
Forum: Game Dev
Topic: Rotozoom archive restored
Replies: 4
Views: 612

Re: Rotozoom archive restored

BasicCoder2 wrote:@Dr_D
Thank you for sharing.
Cool demo although rather disturbing :)

Hahaha... thanks, I think! ;p
by Dr_D
Feb 05, 2021 20:05
Forum: Tips and Tricks
Topic: MultiPut V2.0 :-)
Replies: 37
Views: 8751

Re: MultiPut V2.0 :-)

If you're interested, I'll post the link when I'm done. That would be nice of you. Yes please :) I second that :D Thank you. Here is the forum link to the stuff I made. I think DJ actually improved it somewhere on the forum as well, but I could be wrong about that. Anyway, I hope it's helpful. :) h...
by Dr_D
Feb 05, 2021 20:03
Forum: Game Dev
Topic: Rotozoom archive restored
Replies: 4
Views: 612

Rotozoom archive restored

The link to my old rotozoom archive was dead, so I made a new package and stuck it here. There are 3 different methods in there.... Standard: No alpha support. Alpha: Supports images with alpha channels. AlphaSSE: Supports images with alpha channels, plus additive alpha as a parameter. The demo is p...
by Dr_D
Feb 05, 2021 17:19
Forum: Tips and Tricks
Topic: MultiPut V2.0 :-)
Replies: 37
Views: 8751

Re: MultiPut V2.0 :-)

A long time ago, I made a rotozoomer, but the link in the original post is dead. I'm working on putting a new archive up for it. If you're interested, I'll post the link when I'm done.
by Dr_D
Feb 05, 2021 15:00
Forum: Tips and Tricks
Topic: MultiPut V2.0 :-)
Replies: 37
Views: 8751

Re: MultiPut V2.0 :-)

Hi all, old coder, new user here. I am trying to use MultiPut V2 and am having slightly more success with it than with the first few iterations. It looks like a great tool but I still can't seem to get it to work properly. When I display my 8x8 sprite on screen using multiput, if the rotation is 0 ...
by Dr_D
Feb 05, 2021 2:17
Forum: Projects
Topic: Soundra, a free modular synthesizer
Replies: 15
Views: 1565

Re: Soundra, a free modular synthesizer

Well... I guess they were called mod trackers? Normally, I use a program called Fruity Loops to make my game music. It's not exactly a mod tracker I guess, but you can place notes, add drum beats, reverb, etc... Maybe I'm confused, but does your program have these capabilities? As far as my projects...

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