Hey TheMG, very nice work.
I was/am actually interested in this project very much. Perhaps if you got on IRC we could talk about it a lot?
Anyway, keep it up, I like it.
-Quad
Search found 10 matches
- Nov 02, 2009 13:41
- Forum: Archive
- Topic: kCalc - Natural display calculator (WIP)
- Replies: 14
- Views: 5647
- Feb 01, 2009 21:23
- Forum: General
- Topic: "ANY" sucks. A lot.
- Replies: 14
- Views: 2518
- Dec 21, 2008 0:00
- Forum: Community Discussion
- Topic: MOCKUP of FreeBASIC 1.0 Goals
- Replies: 52
- Views: 15804
Quadrescence, what you are proposing would be incredibly difficult. It would take years to complete both rewrites, and what would we have at the end of it? What we have now, but we would be sure of what that is. I think we should get as far as we can on the current code base, release that as v1.0, ...
- Dec 20, 2008 1:06
- Forum: Community Discussion
- Topic: MOCKUP of FreeBASIC 1.0 Goals
- Replies: 52
- Views: 15804
And for my two cents. I am not at all active on this forum, where I suppose the majority of FreeBASIC users show themselves. Though, I am active on IRC, so, I'm not oblivious to the FreeBASIC community and to, of course, FreeBASIC itself. I usually program in other languages (e.g., Lisp, C, C++, For...
- Dec 01, 2008 20:27
- Forum: Sources, Examples, Tips and Tricks
- Topic: Fast GCD algorithm
- Replies: 12
- Views: 4539
Fast GCD algorithm
A fast binary GCD. I'm sure someone like Mysoft could ASM-ize it and make it faster. Note that it uses pretty "processor-basic" instructions. :) For those who don't know, GCD( u , v ) is the g reatest c ommon d enominator between u and v . That is, the largest number that goes into both of...
- Oct 01, 2008 18:53
- Forum: Community Discussion
- Topic: Harbor City School Intro to Programming Class
- Replies: 24
- Views: 7322
- Sep 30, 2008 19:23
- Forum: General
- Topic: int/fix/cast/cint in Freebasic versus other languages
- Replies: 7
- Views: 2385
INT -> Return the integer part of the number if it is positive, otherwise return the integer part of the number plus 1. To make a clarification, int ( x ) FreeBASICally is equivalent to floor ( x ) = ⌊ x ⌋ mathematically. Though what Agamemnus said is also correct, except for the fact that the firs...
- Sep 08, 2008 13:57
- Forum: Sources, Examples, Tips and Tricks
- Topic: Bit-Stream Class
- Replies: 1
- Views: 1451
- Sep 08, 2008 7:39
- Forum: Beginners
- Topic: Function returning array of strings
- Replies: 7
- Views: 2211
- Aug 02, 2008 20:06
- Forum: General
- Topic: A more comprehensize 2D gfx lib?
- Replies: 3
- Views: 1746
A more comprehensize 2D gfx lib?
Is there a more comprehensive 2D graphics library for FB? I am looking to see if there is code for things such as - lines of different thicknesses - anti-aliased lines - general polygons (e.g. specify 5 points, and it will connect them in the order they were specified) - anti-aliased edges of shapes...