Thanks for reply Stueber!
I just upgraded my ubuntu to the latest version (11.04), I'm downloading some necessary things, and I'll try rebuilding it again in Qt-Creator.
Thanks for your attention, and once again congratulations on your excellent project.
Search found 28 matches
Hello Stueber, any news on FBPro? You're abandoned the project? I'm porting a Windows project to Linux (Ubuntu version), but never worked with Qt Creator, so I had some errors and could not compile FbPro. I was very happy when I heard FBPro and its resources, I've been reading the forums here and al...
- Nov 20, 2010 12:33
- Forum: Beginners
- Topic: Allegro Blit problem
- Replies: 3
- Views: 1489
- Sep 17, 2010 13:57
- Forum: Community Discussion
- Topic: FbGfx x Allegro
- Replies: 10
- Views: 2664
- Sep 16, 2010 17:37
- Forum: Community Discussion
- Topic: FbGfx x Allegro
- Replies: 10
- Views: 2664
FbGfx x Allegro
I have observed that few here use the Allegro graphics library (or anyone), the vast majority use FbGfx in their projects. My question is: Could someone discuss the pros and cons of each? FbGfx is faster or lighter than allegro? What do you think of one and another? Should I migrate my application t...
I have some doubts about that, as currently i use the datafile of the allegro, I load it in the beginning of the program and everything is in memory, only access the pointers of the images within of DAT. I send the sample but tomorrow, I am now finishing a service here. but you understand the concep...
relsoft hello again! I use all images in a datafile of the allegro. I'm using each sprite as a separate image, but I also have an init routine in the animation object which supports several sprites in a single image, where two parameters inform the most telling how many sprites the image has vertica...
Hello relsoft! I created an object called animation, and instantiate it as follows: Dim As Animation Ptr myAnim = New Animation Dim as Animation Ptr mainFPS = New Animation mainFPS->initFPS(60) myAnim->init(filename, x, y, fps, frameStart, frameEnd, currentFrame, isLoop, isReverse) use as follows: '...
- Jul 07, 2010 9:31
- Forum: Hardware Interfaces / Communication
- Topic: Hard Disk physical Serial Number ???
- Replies: 7
- Views: 4484
Thank you very much MichaelW !!! It was exactly what I needed. Follow the link to the original source of Alec Skelly (ATA_INFO) that does the same thing, also returns the model, revision, size, and another information. For those who want to look at or modify to FB. But your code will be very useful ...
- Jul 06, 2010 22:28
- Forum: Hardware Interfaces / Communication
- Topic: Hard Disk physical Serial Number ???
- Replies: 7
- Views: 4484
- Jul 06, 2010 22:03
- Forum: Community Discussion
- Topic: Tips & Tricks directory?
- Replies: 16
- Views: 2494