Search found 148 matches
- Apr 08, 2023 20:24
- Forum: Projects
- Topic: IUP_FB_EDITOR (simple development environment)
- Replies: 175
- Views: 55002
Re: IUP_FB_EDITOR (simple development environment)
And here a new spanish language file, with the last menus added in this version: [zES] aboutmessage=Autor del editor: Stanislav Budinov buttongotocancel=Cancelar buttongotook=Aceptar convertdocenconfly=Convertir codificación del documento al vuelo dlgcurnotdel=¡El archivo principal del proyecto no s...
- Apr 08, 2023 20:05
- Forum: Projects
- Topic: IUP_FB_EDITOR (simple development environment)
- Replies: 175
- Views: 55002
Re: IUP_FB_EDITOR (simple development environment)
Good! But... my plugin has a little bug... :oops: :oops: I have found that if I use the search with styles, it only finds texts with the same style. That is, if you select a text with a font type "BOLD", it does find the texts with the same style BOLD, but does not find normal texts. That'...
- Mar 28, 2023 15:26
- Forum: Projects
- Topic: IUP_FB_EDITOR (simple development environment)
- Replies: 175
- Views: 55002
Re: IUP_FB_EDITOR (simple development environment)
I agree, the delay time is just to avoid possible problems with very large files (say, a megabyte in size ) or very slow PCs. It is one more parameter to be able to control if necessary. As we would say in Spain "mejor que sobre a que falte" (better than too much than too little).
- Mar 27, 2023 17:53
- Forum: Projects
- Topic: IUP_FB_EDITOR (simple development environment)
- Replies: 175
- Views: 55002
Re: IUP_FB_EDITOR (simple development environment)
This would be the final version of the matching text markup plugin, with very simple configuration file: emphasis colour, alpha blending and update delay. File: plug_highlight_coincidences.bas #Include "../tlist.bi" #include "../declarations.bi" dim shared as T_GlobalVariables Pt...
- Mar 26, 2023 5:07
- Forum: Projects
- Topic: IUP_FB_EDITOR (simple development environment)
- Replies: 175
- Views: 55002
Re: IUP_FB_EDITOR (simple development environment)
Vanya: This would be the plugin. I hope this helps and that it is correct. In my case it works. I use a TIMER every 0,5 seconds, to avoid that it makes too many calls and slows down the editor. It would be nice to be able to change the colour in the menus, but I don't know how to do it, and by defau...
- Mar 24, 2023 19:26
- Forum: Projects
- Topic: IUP_FB_EDITOR (simple development environment)
- Replies: 175
- Views: 55002
Re: IUP_FB_EDITOR (simple development environment)
Hey Vanya!! Maybe you want to put this code in your "sources": (sorry for comments in spanish) ' jepalza , necesarios para la busqueda (no estan en este include del IUP) #Define SCI_SETINDICATORCURRENT 2500 #Define SCI_GETINDICATORCURRENT 2501 #Define SCI_SETINDICATORVALUE 2502 #Define SCI...
- Dec 31, 2022 7:03
- Forum: Libraries Questions
- Topic: Good Physics Library for Pinball?
- Replies: 2
- Views: 3055
Good Physics Library for Pinball?
I'm working on Pinball Dreams (Amiga500) conversion using several sources like: https://spritesmods.com/?art=pbftable&page=1 or http://www.mycommodore64.com/2014/02/23/pinball-dreams-on-commodore-64/ But I can't find a suitable (and simple) physics library for ball gravity and bounce, among all ...
- Dec 31, 2022 6:15
- Forum: Game Dev
- Topic: 3D Billiard game
- Replies: 0
- Views: 3201
3D Billiard game
This is a conversion from "C" code of the one demo game that I found on an old shareware CD-ROM (2002?)
https://drive.google.com/file/d/1JriOuQ ... share_link
https://drive.google.com/file/d/1JriOuQ ... share_link
- Dec 16, 2022 19:54
- Forum: Game Dev
- Topic: Maze 2D and 3D
- Replies: 10
- Views: 5219
Re: Maze 2D and 3D
uppss!!
just this:
viewtopic.php?p=295996#p295996
I abandoned this engine some time ago, because I ran out of ideas of how to continue. maybe someone will be encouraged, and a game can be made with it.
just this:
viewtopic.php?p=295996#p295996
I abandoned this engine some time ago, because I ran out of ideas of how to continue. maybe someone will be encouraged, and a game can be made with it.
- Dec 16, 2022 19:50
- Forum: Game Dev
- Topic: 3D Engine like "Descent" Game
- Replies: 4
- Views: 3412
Re: 3D Engine like "Descent" Game
Thanks for the corrections. When I work, I do it "too fast" thinking only about functionality, not optimization. That's why a lot of my code has "bugs". As for FB32/64, sorry to say it, but I "hate" :twisted: Win64, I ONLY works with Win7 x32, and then run it in Win10 x...
- Dec 10, 2022 9:08
- Forum: Game Dev
- Topic: Maze 2D and 3D
- Replies: 10
- Views: 5219
Re: Maze 2D and 3D
And now, only two years later.... An unfinished, but functional project from 2018. I don't remember well how I started it or why I abandoned it, but it may be useful for someone. It is a 3D textured maze, very fast. It has a map editor and texture generator. I do not indicate instructions, because I...
- Dec 10, 2022 8:19
- Forum: Game Dev
- Topic: 3D Engine like "Descent" Game
- Replies: 4
- Views: 3412
Re: 3D Engine like "Descent" Game
I leave an image of the system of movements and order of creation of faces in the cube, since it is difficult to interpret. The cubes are created with the faces in the order that I indicate in the drawing, being the face n2 the one of the front. traduccion: der(derecha)=right izq(izquierda)=left arr...
- Dec 10, 2022 7:41
- Forum: Game Dev
- Topic: 3D Engine like "Descent" Game
- Replies: 4
- Views: 3412
3D Engine like "Descent" Game
Autor original: CUBES6 Engine by John Wilbert Villamor ("Jobert14") Copyleft (<) 2008 - 2011 Crap Systems Inc. I found this little 3D engine "similar" to the "Descent" game engine, several years ago in a forum of the extinct QB64, but it was not until today that I decid...
- Nov 11, 2022 21:31
- Forum: Sources, Examples, Tips and Tricks
- Topic: Trick: Multiple Child Windows Into Parent
- Replies: 4
- Views: 1091
Re: Trick: Multiple Child Windows Into Parent
Another solution for "wsChildClassName " is:
Code: Select all
Dim Shared As ZString Ptr wsChildClassName
wsChildClassName = Allocate( 17 * Len(ZString) )
*wsChildClassName = "ChildWindowClass"
- Nov 11, 2022 17:01
- Forum: Sources, Examples, Tips and Tricks
- Topic: Trick: Multiple Child Windows Into Parent
- Replies: 4
- Views: 1091
Trick: Multiple Child Windows Into Parent
I have needed for a specific case, to create several child windows inside the main parent, and searching the net, I have found an example that I have converted and I share it with anyone who may need it. From this page: https://social.msdn.microsoft.com/Forums/azure/en-US/dd2ca3cf-3c47-415d-b813-d8a...