Search found 5 matches
- Oct 16, 2015 3:08
- Forum: Community Discussion
- Topic: Anyone still here from the old QB45 days?
- Replies: 28
- Views: 11151
Re: Anyone still here from the old QB45 days?
For some reason, after all these years, I felt nostalgic and found my way back here.
- Feb 14, 2006 7:46
- Forum: Archive
- Topic: My Own GL implemented version of the fire demo.
- Replies: 28
- Views: 8541
- Feb 14, 2006 1:39
- Forum: Archive
- Topic: My Own GL implemented version of the fire demo.
- Replies: 28
- Views: 8541
Well the problem is, the exact same code will produce the exact same results, so obviously when writing a software frontend over an existing graphics library, different code is better. Second of all, the code is close enough to the original function wise that in the end its only the amount of pixel...
- Feb 13, 2006 21:45
- Forum: Archive
- Topic: My Own GL implemented version of the fire demo.
- Replies: 28
- Views: 8541
Reminds me of the time when nVidia and ATI cheated by optimizing their drivers to work as fast possible in the benchmarks that were standard. So they would be able to claim that their hardware was so much faster then the other. Obviously that had no real value. If you're going to do any sort perform...
- Feb 12, 2006 22:33
- Forum: Archive
- Topic: myGL :: my Graphic Library (alpha 4 available, DL in 1st pg)
- Replies: 107
- Views: 32537
Slick and to the point library? Oh c'mon, you can't get more slick then opengl with glfw. And this lib offers nothing more then a wrapper that draws a textured quad, that's like 11 gl calls, by a guy who writes benchmarks with a glClear, one operation followed by copying the backbuffer to screen. Th...