Search found 1827 matches
- Jun 16, 2025 20:11
- Forum: Beginners
- Topic: Questions about Strings
- Replies: 5
- Views: 220
Re: Questions about Strings
ZString manual If you are using a zstring ptr, you need to use ALLOCATE to reserve the memory. If you use ZString * X, you don't need to allocate the memory, hence why the final print statement you have commented is the only one that works. Can I ask what you are trying to accomplish with the type ...
- Jun 16, 2025 17:54
- Forum: Community Discussion
- Topic: Depths Of Darkness - Eric Draves - Destructosoft Info??
- Replies: 17
- Views: 2069
Re: Depths Of Darkness - Eric Draves - Destructosoft Info??
... I don't think I have the skill to remake the whole game. Why not try and see how far you can get? At the very least it would be a good way to learn. If you don't know how to do something, you can come here or to the Discord server and ask. If you don't know where to start, there are a bunch of ...
- Jun 16, 2025 15:22
- Forum: Beginners
- Topic: Questions about Strings
- Replies: 5
- Views: 220
Re: Questions about Strings
hello, I have some simple questions For better understanding about Strings: where does -> String Data Type comes from in freebasic like String, ZString, WString ? a) it's c++ based and a string class? or b) in c the char type and creates an array of characters to make a string? c) an own Data Type ...
- Jun 16, 2025 14:10
- Forum: Community Discussion
- Topic: Depths Of Darkness - Eric Draves - Destructosoft Info??
- Replies: 17
- Views: 2069
Re: Depths Of Darkness - Eric Draves - Destructosoft Info??
Did this guy Πss in your cornflakes or something? You seem rather abnormally determined to assassinate this guy because 14 years ago he had the temerity to make a game people like Saying "he's not that skilled" and "he's no Carmack" hardly counts as assassination. The same could...
- Jun 10, 2025 14:30
- Forum: Projects
- Topic: IUP_FB_EDITOR (simple development environment)
- Replies: 203
- Views: 102273
Re: IUP_FB_EDITOR (simple development environment)
VANYA, I know I mentioned before that I made a small change on my personal copy of the source code, but would you be willing to add it to the main project? All I did, was add a new filter option in the File Open Dialog that matches both BAS and BI files, as I frequently like to open both at once. I ...
- May 27, 2025 17:14
- Forum: Projects
- Topic: WinFBE Editor and FreeBASIC Compiler (All-in-One Package) (V3.2.0 May 29, 2025)
- Replies: 1003
- Views: 453454
Re: WinFBE Editor and FreeBASIC Compiler (All-in-One Package) (V3.1.0 June 4, 2023)
I just noticed that there is an issue with TODOs. They only are properly found if they are at the beginning of the line. If you add one to the end of the line after some code, they don't get picked up. You are correct. When I implemented the feature, I did so to only test for the TODO signature at ...
- May 26, 2025 16:51
- Forum: Projects
- Topic: WinFBE Editor and FreeBASIC Compiler (All-in-One Package) (V3.2.0 May 29, 2025)
- Replies: 1003
- Views: 453454
Re: WinFBE Editor and FreeBASIC Compiler (All-in-One Package) (V3.1.0 June 4, 2023)
I just noticed that there is an issue with TODOs. They only are properly found if they are at the beginning of the line. If you add one to the end of the line after some code, they don't get picked up.
- May 24, 2025 13:17
- Forum: Community Discussion
- Topic: License for FBGFX?
- Replies: 23
- Views: 7672
Re: License for FBGFX?
https://github.com/freebasic/fbc/blob/m ... icense.txt
Looks like it has been changed. That is the same license file that is in the rtlib.
Looks like it has been changed. That is the same license file that is in the rtlib.
- May 21, 2025 6:04
- Forum: Documentation
- Topic: -dylib vs -dll
- Replies: 2
- Views: 1137
Re: -dylib vs -dll
According to the wiki: nothing.
-dll
Create a DLL, including the import library. (Same as -dylib)
-dylib
Create a DLL, including the import library
- May 19, 2025 12:53
- Forum: DOS
- Topic: Can you still use inp and out in 32bit protected mode?
- Replies: 2
- Views: 961
Re: Can you still use inp and out in 32bit protected mode?
freeBASIC already has this. See the docs on ScreenSync
- Apr 07, 2025 18:22
- Forum: Beginners
- Topic: Class example questions
- Replies: 9
- Views: 1738
Re: Class example questions
hello fxm, imortis thanks For your declarations And feedback look at These two examples below, how I can prevent Using "with." in my Second example For correct running? thanks fxm for your example too. ' test example with "this." ' 1) Type vec4 as single w,x,y,z Declare Construc...
- Apr 07, 2025 13:11
- Forum: Beginners
- Topic: Class example questions
- Replies: 9
- Views: 1738
Re: Class example questions
When calling explicitly or implicitly any non static member procedure on a type instance, the instance is passed to the procedure but as the first hidden parameter. (implicit call can be a constructor/destructor call induced by 'DIM' for example) 'THIS' is not the passed instance but a reference to...
- Apr 03, 2025 20:32
- Forum: General
- Topic: Resizing columnsand rows in a grid using Window9
- Replies: 3
- Views: 914
Re: Resizing columnsand rows in a grid using Window9
What is the gadget you are using? I don't see a "grid" gadget in the docs.
- Apr 03, 2025 17:34
- Forum: Libraries & Headers
- Topic: GUI library for Windows \ Linux (window9)
- Replies: 1084
- Views: 352267
Re: GUI library for Windows \ Linux (window9)
@imortis There isn't a 'lib folder'. ... However, the 'z' library could not be found. zlib.bi refers to a lib folder - but there isn't one! . My mistake. You are right. The zip forwindow9 doesn't have a "lib" folder. But a quick look around in the zip uncovered the Bin folder with the win...
- Apr 03, 2025 15:10
- Forum: Libraries & Headers
- Topic: GUI library for Windows \ Linux (window9)
- Replies: 1084
- Views: 352267
Re: GUI library for Windows \ Linux (window9)
The instructions aren't wrong, but they are incomplete. There are now two versions of the .a file for each compiler: one for ascii and one for unicode. I tried to alter the include to pick the correct one when compiling but that didn't work and I'm not sure why. Instead I just took the unicode versi...