Search found 41 matches

by Thorbenn
Aug 15, 2014 19:47
Forum: Community Discussion
Topic: World Generator
Replies: 25
Views: 7498

Re: World Generator

Thanks. Depending on the height i implement the Parts that get flooded or not are bigger or smaller. With that i can regulate how big the 'Islands' or Continents turn out. The settings i have right now fit pretty good to the Idea of game i have in mind. As soon as I have cleaned the Code up and comm...
by Thorbenn
Aug 12, 2014 15:40
Forum: Community Discussion
Topic: World Generator
Replies: 25
Views: 7498

Re: World Generator

@TESLACOIL

Thx for the Code Example eventhough i have to say better Variable Names and Comments wouldn't kill if you want someone to understand your code and maybe learn from it

Finally got some Results that i can live with.

Image
by Thorbenn
Jun 19, 2014 6:29
Forum: Archive
Topic: retro style tile based platform game - MOVED
Replies: 10
Views: 2531

Re: retro style tile based platform game - modified

hehe yeah once its cleaned out i will send you a copy of the code. right now its not documented and in some parts i was testing in not completly clean ;)
by Thorbenn
Jun 18, 2014 18:36
Forum: Beginners
Topic: Perlin Noise Problem
Replies: 7
Views: 1796

Re: Perlin Noise Problem

Ah ok thanks for the calrification. I will try all three combinations and check them out comparing speed. A line of comment to clear up what happens in the code won't kill me :p
by Thorbenn
Jun 18, 2014 13:06
Forum: Beginners
Topic: Perlin Noise Problem
Replies: 7
Views: 1796

Re: Perlin Noise Problem

Thanks yeah that makes it more direct but casting it to an int makes it faster understandable when flying over the code :)
by Thorbenn
Jun 18, 2014 13:04
Forum: Archive
Topic: retro style tile based platform game - MOVED
Replies: 10
Views: 2531

Re: retro style tile based platform game - modified

nice little Project you have going there ;). I am interessted to see what it leeds up to :). Added some sprite data and modified the code to suit but am limited by the number of characters allowed per post so have implemented only 16 sprites. As many games use lots of graphics and sound files this ...
by Thorbenn
Jun 17, 2014 16:46
Forum: Community Discussion
Topic: Licensing Questions toward Freebasic Libs
Replies: 2
Views: 1002

Re: Licensing Questions toward Freebasic Libs

okay thank you very much for the answer. I was a bit confused about this.

Thanks,
Thorbenn
by Thorbenn
Jun 17, 2014 16:14
Forum: Beginners
Topic: Combining a sprite with alpha transparency.
Replies: 20
Views: 4787

Re: Combining a sprite with alpha transparency.

Maybe this can help you. If i understand you correct you are trying to draw one sprite over another. Just that the transparent color should be left out when drawing over. I took two small bmp's each the size 64x64 and drew img2 over img1 I hope the code is commented enough and understandable and I c...
by Thorbenn
Jun 17, 2014 12:56
Forum: Beginners
Topic: Perlin Noise Problem
Replies: 7
Views: 1796

Re: Perlin Noise Problem

Ah okay. Thank you very much! Works now just like from the Site.
by Thorbenn
Jun 17, 2014 12:49
Forum: Community Discussion
Topic: World Generator
Replies: 25
Views: 7498

Re: World Generator

arr ya maytee the treasure is on the small island but pssst dont tell anyone :p thats what i thought when i first saw the map :D Using the noise generation out of the post in the beginners section I got this nice result I smoothed out the edges before generation of the map http://abload.de/img/t2glc...
by Thorbenn
Jun 17, 2014 4:35
Forum: Community Discussion
Topic: World Generator
Replies: 25
Views: 7498

Re: World Generator

I couldn't help it and started tweaking around on the Project yesterday :P. This is my result. It looks allready much better but is to "islandy" and scattered. 640x480 image again

Image
by Thorbenn
Jun 16, 2014 14:54
Forum: Beginners
Topic: Perlin Noise Problem
Replies: 7
Views: 1796

Perlin Noise Problem

Hi Guys, i am trying to translate the tutorial from here to freebasic so i could use this noise generation for my world generator. But eventhough i translated it 1:1 i somehow do not get the results like are shown in the tutorial. Am I doing something wrong because i cannot seem to find my misstake?...
by Thorbenn
Jun 14, 2014 19:26
Forum: Archive
Topic: retro style tile based platform game - MOVED
Replies: 10
Views: 2531

Re: retro style tile based platform game - modified

nice little Project you have going there ;). I am interessted to see what it leeds up to :).

Kind Regards

Thorbenn
by Thorbenn
Jun 12, 2014 16:32
Forum: Community Discussion
Topic: World Generator
Replies: 25
Views: 7498

Re: World Generator

Thanks for the reply ;). Yeah i had it that way at the beginning but changed it to 640x480 since my game will later on have this resolution and i liked it better that way. This right now though is only for tests and i might change it back again like you said. The Project is on ice right now because ...
by Thorbenn
Jun 12, 2014 16:24
Forum: Community Discussion
Topic: Licensing Questions toward Freebasic Libs
Replies: 2
Views: 1002

Licensing Questions toward Freebasic Libs

Hi, i came across a couple of topics here about the license of the fbgfx Lib and read that it was under the LGPL License. I am now totaly confused. Do I have to release my Code if I include the fbgfx lib to my Project and only call Functions from it? I am not modifying these or anything like this ju...