Search found 41 matches
- Aug 15, 2014 19:47
- Forum: Community Discussion
- Topic: World Generator
- Replies: 25
- Views: 7498
Re: World Generator
Thanks. Depending on the height i implement the Parts that get flooded or not are bigger or smaller. With that i can regulate how big the 'Islands' or Continents turn out. The settings i have right now fit pretty good to the Idea of game i have in mind. As soon as I have cleaned the Code up and comm...
- Aug 12, 2014 15:40
- Forum: Community Discussion
- Topic: World Generator
- Replies: 25
- Views: 7498
- Jun 19, 2014 6:29
- Forum: Archive
- Topic: retro style tile based platform game - MOVED
- Replies: 10
- Views: 2531
Re: retro style tile based platform game - modified
hehe yeah once its cleaned out i will send you a copy of the code. right now its not documented and in some parts i was testing in not completly clean ;)
- Jun 18, 2014 18:36
- Forum: Beginners
- Topic: Perlin Noise Problem
- Replies: 7
- Views: 1796
Re: Perlin Noise Problem
Ah ok thanks for the calrification. I will try all three combinations and check them out comparing speed. A line of comment to clear up what happens in the code won't kill me :p
- Jun 18, 2014 13:06
- Forum: Beginners
- Topic: Perlin Noise Problem
- Replies: 7
- Views: 1796
Re: Perlin Noise Problem
Thanks yeah that makes it more direct but casting it to an int makes it faster understandable when flying over the code :)
- Jun 18, 2014 13:04
- Forum: Archive
- Topic: retro style tile based platform game - MOVED
- Replies: 10
- Views: 2531
Re: retro style tile based platform game - modified
nice little Project you have going there ;). I am interessted to see what it leeds up to :). Added some sprite data and modified the code to suit but am limited by the number of characters allowed per post so have implemented only 16 sprites. As many games use lots of graphics and sound files this ...
- Jun 17, 2014 16:46
- Forum: Community Discussion
- Topic: Licensing Questions toward Freebasic Libs
- Replies: 2
- Views: 1002
Re: Licensing Questions toward Freebasic Libs
okay thank you very much for the answer. I was a bit confused about this.
Thanks,
Thorbenn
Thanks,
Thorbenn
- Jun 17, 2014 16:14
- Forum: Beginners
- Topic: Combining a sprite with alpha transparency.
- Replies: 20
- Views: 4787
Re: Combining a sprite with alpha transparency.
Maybe this can help you. If i understand you correct you are trying to draw one sprite over another. Just that the transparent color should be left out when drawing over. I took two small bmp's each the size 64x64 and drew img2 over img1 I hope the code is commented enough and understandable and I c...
- Jun 17, 2014 12:56
- Forum: Beginners
- Topic: Perlin Noise Problem
- Replies: 7
- Views: 1796
Re: Perlin Noise Problem
Ah okay. Thank you very much! Works now just like from the Site.
- Jun 17, 2014 12:49
- Forum: Community Discussion
- Topic: World Generator
- Replies: 25
- Views: 7498
Re: World Generator
arr ya maytee the treasure is on the small island but pssst dont tell anyone :p thats what i thought when i first saw the map :D Using the noise generation out of the post in the beginners section I got this nice result I smoothed out the edges before generation of the map http://abload.de/img/t2glc...
- Jun 17, 2014 4:35
- Forum: Community Discussion
- Topic: World Generator
- Replies: 25
- Views: 7498
- Jun 16, 2014 14:54
- Forum: Beginners
- Topic: Perlin Noise Problem
- Replies: 7
- Views: 1796
Perlin Noise Problem
Hi Guys, i am trying to translate the tutorial from here to freebasic so i could use this noise generation for my world generator. But eventhough i translated it 1:1 i somehow do not get the results like are shown in the tutorial. Am I doing something wrong because i cannot seem to find my misstake?...
- Jun 14, 2014 19:26
- Forum: Archive
- Topic: retro style tile based platform game - MOVED
- Replies: 10
- Views: 2531
Re: retro style tile based platform game - modified
nice little Project you have going there ;). I am interessted to see what it leeds up to :).
Kind Regards
Thorbenn
Kind Regards
Thorbenn
- Jun 12, 2014 16:32
- Forum: Community Discussion
- Topic: World Generator
- Replies: 25
- Views: 7498
Re: World Generator
Thanks for the reply ;). Yeah i had it that way at the beginning but changed it to 640x480 since my game will later on have this resolution and i liked it better that way. This right now though is only for tests and i might change it back again like you said. The Project is on ice right now because ...
- Jun 12, 2014 16:24
- Forum: Community Discussion
- Topic: Licensing Questions toward Freebasic Libs
- Replies: 2
- Views: 1002
Licensing Questions toward Freebasic Libs
Hi, i came across a couple of topics here about the license of the fbgfx Lib and read that it was under the LGPL License. I am now totaly confused. Do I have to release my Code if I include the fbgfx lib to my Project and only call Functions from it? I am not modifying these or anything like this ju...