Search found 942 matches

by dafhi
Nov 09, 2017 2:05
Forum: General
Topic: Squares
Replies: 5512
Views: 305205

Re: Squares

that put a smile on my face. one of these days i'll get into texture mapping.

depth of field effect inspired by a recent vid
by dafhi
Nov 08, 2017 20:22
Forum: Game Dev
Topic: A matter of perspective...
Replies: 28
Views: 661

Re: A matter of perspective...

D.J. Peters - the link was interesting - thanks for sharing!
by dafhi
Nov 08, 2017 0:03
Forum: Game Dev
Topic: A matter of perspective...
Replies: 28
Views: 661

Re: A matter of perspective...

pinned may be a little extreme but if i were to put together a 3d how-to ..

it's one of those things that can take a while to piece together mentally, yet is very simple
by dafhi
Nov 07, 2017 20:16
Forum: Game Dev
Topic: A matter of perspective...
Replies: 28
Views: 661

Re: A matter of perspective...

imo this deserves to be pinned The process to displaying something 3D into the screen can be roughly summarized as follows: ⋅ Transform the points that belong to any particular object (called 'model' in the literature) to a global coordinate system (called the 'world' coordinates) ⋅&n...
by dafhi
Nov 01, 2017 16:59
Forum: Community Discussion
Topic: Making FreeBasic appealing to a wider audience
Replies: 376
Views: 9776

Re: Making FreeBasic appealing to a wider audience

I don't necessarily see FB community as dying. But what do I know. What I like about FB is its speed, quality, depth, and ease into, for lack of a better term, a programmer's market. Just the fact that I've been able to create with it .. 'nuff said
by dafhi
Oct 31, 2017 18:01
Forum: Windows
Topic: Very basic process CPU load determiner
Replies: 66
Views: 1185

Re: Very basic process CPU load determiner

I like the finding someone and taking self seriously sets. Original thought is a fun one too. I have 'opinions' - *wink* - but there's almost no point saying them; rather, i'm (trying to) reconfigure myself to embody them. Quick examples: I don't believe in nutrition, I do believe in free energy (cr...
by dafhi
Oct 31, 2017 7:43
Forum: Windows
Topic: Very basic process CPU load determiner
Replies: 66
Views: 1185

Re: Very basic process CPU load determiner

you have a fun style in your posts which i enjoy reading I don't work at that - it is simply my disposition. you answered my unwritten query :) I took to Wilde like a house on fire and have been going downhill ever since. <laugh> I'm not sharpest slice of bread in the tackle box :-) one of my quips...
by dafhi
Oct 30, 2017 23:47
Forum: Game Dev
Topic: Frame rate independent game loop
Replies: 59
Views: 1070

Re: Frame rate independent game loop

yes the global array will be point cloud data.

[edit:]
it's been an interesting week - transitioning to a vegan lifestyle in a rather short time
by dafhi
Oct 30, 2017 23:08
Forum: Windows
Topic: Very basic process CPU load determiner
Replies: 66
Views: 1185

Re: Very basic process CPU load determiner

what i meant by my 'your book' reference - you have a fun style in your posts which i enjoy reading
by dafhi
Oct 30, 2017 20:23
Forum: Game Dev
Topic: Frame rate independent game loop
Replies: 59
Views: 1070

Re: Frame rate independent game loop

point cloud as a starting point

in the past:
1. transform -> projection array
2. zsort

currently thinking about more than 1 object which will mean zsorting a more-or-less global array
by dafhi
Oct 30, 2017 17:28
Forum: Game Dev
Topic: Frame rate independent game loop
Replies: 59
Views: 1070

Re: Frame rate independent game loop

where i'd like to go next is cloud data. it will ease my transition to solid-looking objects. talking to myself but it should give you ideas as well
by dafhi
Oct 30, 2017 15:53
Forum: Game Dev
Topic: Frame rate independent game loop
Replies: 59
Views: 1070

Re: Frame rate independent game loop

The GL thread, page 4 near the top
by dafhi
Oct 30, 2017 15:51
Forum: Windows
Topic: Very basic process CPU load determiner
Replies: 66
Views: 1185

Re: Very basic process CPU load determiner

@deltarho - if you haven't written a book, consider me surprised. Crypto sounds difficult. :P
by dafhi
Oct 30, 2017 14:43
Forum: Game Dev
Topic: Frame rate independent game loop
Replies: 59
Views: 1070

Re: Frame rate independent game loop

i'm more of a demo-style coder, but i've known about animation / physics .. first read about it from relsoft maybe? 2 other here also influenced the style that i use today: Pritchard and StoneMonkey updated, from my post in the BasicCoder2 thread var iphys_fps = 1/89, phys_t = 0f var ianim_fps = 1/2...

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