Search found 451 matches
- Mar 05, 2018 14:56
- Forum: Community Discussion
- Topic: Linux/Ubuntu issue (off topic)
- Replies: 2
- Views: 861
Re: Linux/Ubuntu issue (off topic)
In your "System Settings" click on "Appearance" and move to the behavior tab and uncheck "Enable workspaces"
- Feb 27, 2018 21:24
- Forum: Beginners
- Topic: Programming Newbie Compiler Question
- Replies: 32
- Views: 2678
Re: Programming Newbie Compiler Question
Why would one want to compile two .bas files in one executable? The second could be #included in the first. Mostly it contains functions, subs and such. Additionally .o, .rc or other files could be linked in. :-) There is no rule regarding the use of .bi vs .bas but it is general practice to declar...
- Feb 27, 2018 13:17
- Forum: Beginners
- Topic: Programming Newbie Compiler Question
- Replies: 32
- Views: 2678
Re: Programming Newbie Compiler Question
That is the expected order.
Are you familiar with subs and functions?
Generally, your non main .bas files would include all of your functions and subs.
They are then compiled first so that your main .bas file will be able to use them.
Are you familiar with subs and functions?
Generally, your non main .bas files would include all of your functions and subs.
They are then compiled first so that your main .bas file will be able to use them.
- Dec 24, 2017 20:25
- Forum: Community Discussion
- Topic: Problem with notifications.
- Replies: 19
- Views: 2140
Re: Problem with notifications.
Yes, I've been having trouble as well. I used to get email notifications but they stopped around the time the forum was updated to the new look.
- Dec 20, 2017 20:28
- Forum: Libraries
- Topic: Are VBOs and Instancing not available in freebasic's OpenGL?
- Replies: 3
- Views: 1000
Re: Are VBOs and Instancing not available in freebasic's OpenGL?
Thanks! I added all the bindproc stuff in and now I can use those functions. I'm having some trouble using a VBO though. This is my setup code. glGenBuffers(1, @vboId) glBindBuffer(GL_ARRAY_BUFFER, vboId) glBufferData(GL_ARRAY_BUFFER, sizeof(vertex), verticess, GL_STATIC_DRAW) glVertexPointer(3, GL_...
- Dec 20, 2017 18:14
- Forum: Libraries
- Topic: Are VBOs and Instancing not available in freebasic's OpenGL?
- Replies: 3
- Views: 1000
Are VBOs and Instancing not available in freebasic's OpenGL?
Are VBOs and Instancing not available in freebasic's OpenGL?
Why do none of these work in my freebasic OpenGL programs.
Why do none of these work in my freebasic OpenGL programs.
Code: Select all
glDrawArraysInstanced
glGenBuffers
glBindBuffer
- Dec 20, 2017 17:27
- Forum: Beginners
- Topic: Auto-Detect Resolution
- Replies: 2
- Views: 637
Re: Auto-Detect Resolution
TurtleProgrammer wrote:Is there a way to Auto-Detect Screen Resolution?
Code: Select all
dim as integer w,h,depth
Screeninfo w,h,depth
screenres w,h,depth
print "Your screen resolution is "+str(w)+" x "+str(h)
print "Your color depth is "+str(depth)
sleep
- Dec 08, 2017 20:53
- Forum: Tips and Tricks
- Topic: drawing 3D triangles by halves to create a sentinel/sentry game
- Replies: 1
- Views: 552
Re: drawing 3D triangles by halves to create a sentinel/sentry game
This little game is an example of how to draw 3D triangles in a simpler manner : by splitting them in two halves, by the line that passes through the medium point. This is simpler because each half can be drawn by a very simple for y = up to down : draw horiz line : next y Nice work! I've never pla...
- Dec 05, 2017 3:51
- Forum: Community Discussion
- Topic: time to say goodbye
- Replies: 53
- Views: 7605
Re: time to say goodbye
Mihail_B wrote:Thank you Mr D.J. Peters for your contribution from which I too benefited ... benefited richly ... I'll personally be missing your presence.
I second that!
- Dec 03, 2017 23:47
- Forum: Projects
- Topic: Eric: The Mysterious Stranger - RTS game(WIP)
- Replies: 337
- Views: 27316
Re: Eric: The Mysterious Stranger - RTS game(WIP)
http://www.indiedb.com/games/eric-the-mysterious-stranger

I added a dialog screen and game log.
Thanks Joshy!

I added a dialog screen and game log.
D.J.Peters wrote:Homemade "Age of Empires" I like it :-)
Joshy
Thanks Joshy!
- Nov 18, 2017 20:22
- Forum: Projects
- Topic: Eric: The Mysterious Stranger - RTS game(WIP)
- Replies: 337
- Views: 27316
Re: Eric: The Mysterious Stranger - RTS game(WIP)
Perhaps one day tools such as Blender will evolve to the stage of having a menagerie of plants, animals and other objects along with an algorithm to generate random humans which we can take to a virtual clothes shop and dress them up just by selecting the clothes desired. Then be able to apply kine...
- Nov 18, 2017 1:42
- Forum: Projects
- Topic: Eric: The Mysterious Stranger - RTS game(WIP)
- Replies: 337
- Views: 27316
Re: Eric: The Mysterious Stranger - RTS game(WIP)
https://www.youtube.com/watch?v=6ym6B9Xs2Bo&feature=youtu.be
Here is a short video of some gameplay.
Sorry about the quality. I'm still learning out how to use the screen recording software I have.
Here is a short video of some gameplay.
Sorry about the quality. I'm still learning out how to use the screen recording software I have.
- Nov 17, 2017 21:49
- Forum: Projects
- Topic: Eric: The Mysterious Stranger - RTS game(WIP)
- Replies: 337
- Views: 27316
Re: Eric: The Mysterious Stranger - RTS game(WIP)
At the moment the Viking characters need improving for they look more like monsters from the deep lagoon than people :) It is a matter of keeping to an art style which is probably easiest when only one artist is involved or at least one artist sets the style. A reduced palette of colors may also gi...
- Nov 17, 2017 16:41
- Forum: Projects
- Topic: Eric: The Mysterious Stranger - RTS game(WIP)
- Replies: 337
- Views: 27316
Re: Eric: The Mysterious Stranger - RTS game(WIP)
@Boromir Still working on your project. Are you able to provide a little utube action demo of the game so far? Yes, I do hope to create a video soon if I have time. One thing that I think makes a game easy on the eyes is sharp rather than blurry edges providing they don't become too cartoon like. A...
- Nov 17, 2017 3:08
- Forum: Projects
- Topic: Eric: The Mysterious Stranger - RTS game(WIP)
- Replies: 337
- Views: 27316
Re: Eric: The Mysterious Stranger - RTS game(WIP)
http://media.indiedb.com/cache/images/games/1/65/64358/thumb_620x2000/logo.1.png Been doing a little bit more work on this. List of some of the stuff I've been working on: --As the player moves, the game moves the loaded sector of the map. Map size is 1200x1200 tiles currently. --Enemy ai. Enemy ag...