Search found 641 matches

by bluatigro
Mar 18, 2020 8:53
Forum: General
Topic: virus outbreak sim
Replies: 12
Views: 440

Re: virus outbreak sim

update : been_ill state added REM : green = healty yellow = not ill jet red = ill blue = been ill white = dead smal error : the dead are moving !! '' bluatigro 18 mrt 2020 '' virus outbreak sim screen 18 , 32 const as long healty = rgb( 0 , 255 , 0 ) const as long notilljet = rgb( 255 , 255 , 0 ) co...
by bluatigro
Mar 18, 2020 8:18
Forum: General
Topic: virus outbreak sim
Replies: 12
Views: 440

Re: virus outbreak sim

update : OOP added humans = 1000 '' bluatigro 18 mrt 2020 '' virus outbreak sim screen 18 , 32 const as long healty = rgb( 0 , 255 , 0 ) const as long notilljet = rgb( 255 , 255 , 0 ) const as long ill = rgb( 255 , 0 , 0 ) const as long been_ill = rgb( 0 , 0 , 255 ) const as long dead = rgb( 255 , 2...
by bluatigro
Mar 18, 2020 7:41
Forum: General
Topic: virus outbreak sim
Replies: 12
Views: 440

Re: virus outbreak sim

update : i have added a notilljet , been_ill and dead color problem : i have no idea what i have to do whit the been_ill color please help '' bluatigro 18 mrt 2020 '' virus outbreak sim screen 18 , 32 const as long healty = rgb( 0 , 255 , 0 ) const as long notilljet = rgb( 255 , 255 , 0 ) const as l...
by bluatigro
Mar 17, 2020 11:10
Forum: General
Topic: virus outbreak sim
Replies: 12
Views: 440

virus outbreak sim

in folowing the corona virus my stay at home chalence this is a proof that staing at home is the best option for lessening the speed of the outbreak instruction : type [ 0 - 100 ] when asked '' bluatigro 17 mrt 2020 '' virus outbreak sim screen 18 , 32 const as long healty = rgb( 0 , 255 , 0 ) const...
by bluatigro
Feb 24, 2020 13:13
Forum: General
Topic: triangle world try
Replies: 12
Views: 571

Re: triangle world try

update : dino has neck and legs error : knee's do not flex '' BLUATIGRO 24 feb 2020 '' walking whit dinosaurs try #include once "GL/gl.bi" #include once "GL/glu.bi" const as double PI = atn( 1 ) * 4 const as double GOLDEN_RATIO = ( sqr( 5 ) - 1 ) / 2 type dbl3d x as double y as d...
by bluatigro
Feb 23, 2020 15:04
Forum: General
Topic: triangle world try
Replies: 12
Views: 571

Re: triangle world try

update : try at dinosaurier [ i m a big fan of walking whit dinosoars ] first step : body + tail error : my tail moves not good the hole time #include once "GL/gl.bi" #include once "GL/glu.bi" const as double PI = atn( 1 ) * 4 const as double GOLDEN_RATIO = ( sqr( 5 ) - 1 ) / 2 t...
by bluatigro
Feb 21, 2020 13:31
Forum: General
Topic: triangle world try
Replies: 12
Views: 571

Re: triangle world try

update : SKIN in opengl now we can create skined legs of animals how to do a tail ? #include once "GL/gl.bi" #include once "GL/glu.bi" const as double PI = atn( 1 ) * 4 const as double GOLDEN_RATIO = ( sqr( 5 ) - 1 ) / 2 type dbl3d x as double y as double z as double declare cons...
by bluatigro
Feb 13, 2020 13:12
Forum: General
Topic: triangle world try
Replies: 12
Views: 571

Re: triangle world try

@badidea : ever bin at a hcc gadering ? i m member of AI , programeren , digifoto http://www.ai.hcc.nl/nieuws.html [ look for titus ] @paul doe : i draw CW and CCW polygons for i must be sure that they Always been drawn so i dont undestant the advantage of back culling jet and a z buffer i wil only ...
by bluatigro
Feb 12, 2020 11:12
Forum: General
Topic: triangle world try
Replies: 12
Views: 571

Re: triangle world try

@ badidea : thanks for clearing what is not clear update : winx , winy => winwidth , winheight number => nowmatrix tritel => tricount triangle.led now caculated in sub tri added some rem error : my cubes look strange somtimes if somthing is not clear jet please ask rem : i m using bublesort on the m...
by bluatigro
Feb 11, 2020 13:54
Forum: General
Topic: triangle world try
Replies: 12
Views: 571

Re: triangle world try

update : colors initailniced camara zoom on 1 error : my triangles do not sort right somtimes a black triangle gets on front [ fast = 0 ] rem : fast was added to test complex animations whit many triangles i m trying to build a lib for triangle animations i know that i m not perfect whit my code i w...
by bluatigro
Feb 10, 2020 13:57
Forum: General
Topic: triangle world try
Replies: 12
Views: 571

triangle world try

i want to create a triangle world lib why ? i want to steer points of a triangle indepently first try error : only a black screen shoot show a wire cube tilted ''bluatigro 10 feb 2020 ''triangle world #ifndef TRIANGLES_H #define TRIANGLES_H screen 18 , 32 dim shared as integer winx , winy screeninfo...
by bluatigro
Feb 07, 2020 12:53
Forum: General
Topic: ANN translation from c++ try
Replies: 8
Views: 343

Re: ANN translation from c++ try

i m grateful for any help whit this NN buisnes
i m stil not undestanding everything jet

i did not fint a NN example whit more than one hidden layer
if we have that we can do deep learning
by bluatigro
Feb 05, 2020 16:25
Forum: General
Topic: ANN translation from c++ try
Replies: 8
Views: 343

ANN translation from c++ try

fount on www : https://towardsdatascience.com/simple-neural-network-implementation-in-c-663f51447547?gi=8296e2684a4b i tryed to translate it to FB appererently i made some typo's any help is welkome ''bluatigro 5 feb 2020 ''https://towardsdatascience.com/simple-neural-network-implementation-in-c-663...
by bluatigro
Jan 28, 2020 13:02
Forum: Hardware Interfaces / Communication
Topic: arduino ?
Replies: 4
Views: 719

arduino ?

is there anyone here who has done
arduino control whit FB ?
by bluatigro
Jan 28, 2020 12:58
Forum: General
Topic: OPENGL NEHE EXAMPLES
Replies: 12
Views: 531

Re: OPENGL NEHE EXAMPLES

update : try at alpha channel error : alpha channel not working '' BLUATIGRO 27 JAN 2020 '' openGL texture example #include "fbgfx.bi" #if __FB_LANG__ = "fb" Using FB #endif const as single pi = atn( 1 ) * 4 const as single golden_ratio = ( sqr( 5 ) - 1 ) / 2 #include once "...

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