Search found 599 matches

by bluatigro
Jul 26, 2018 11:59
Forum: General
Topic: madelbort zoom movie maker try
Replies: 1
Views: 318

madelbort zoom movie maker try

error : if i go deep in the fractel my black does not lessen if i choise '=' type complex dim i as double dim r as double declare constructor() declare constructor( a as double , bj as double ) declare sub fill( a as double , bj as double ) declare function lenght() as double end type constructor co...
by bluatigro
Jul 25, 2018 11:40
Forum: General
Topic: tree and tent puzle solve try
Replies: 4
Views: 554

Re: tree and tent puzle solve try

@ badidea : i used a genetic algoritm GA how : 1 : create some random chromoson's 2 : calc error 3 : sort chromoson's on error 4 : best create kid's 5 : some kid's are mutated 6 : if best.error > wanted and generation < max goto 2 i hope that it is clear now i added some REM so you can see what code...
by bluatigro
Jul 25, 2018 11:16
Forum: General
Topic: open gl
Replies: 38
Views: 3733

Re: open gl

in my old version i get a white screen whit this in 1.50.0 i get gl/gl.bi missing error '' bluatigro 25 jul 2018 '' test bluaGL #include "bluaGl-txt.bas" dim as double angle dim as integer state = -1 dim shared as glint texture(0) function LoadGLTextures() as integer dim Status as integer ...
by bluatigro
Jul 25, 2018 9:53
Forum: General
Topic: animal OOP try
Replies: 4
Views: 558

Re: animal OOP try

i tryed that :
error :
90 as.exe missing
by bluatigro
Jul 25, 2018 9:44
Forum: General
Topic: open gl
Replies: 38
Views: 3733

Re: open gl

update : try at textures in 1.50.0 error : code cant find gl/gl.bi so there are no typo's left main '' bluatigro 25 jul 2018 '' test bluaGL #include "bluaGl-txt.bas" dim as double angle dim as integer state = -1 function LoadGLTextures() as integer dim Status as integer = 0 '' Status Indic...
by bluatigro
Jul 25, 2018 6:03
Forum: General
Topic: animal OOP try
Replies: 4
Views: 558

animal OOP try

is this what shoot happen ? '' bluatigro 25 jul 2018 '' animal oop type tanimal protected : dim as string naam dim as double weight public : declare constructor () declare sub setname( n as string ) declare function getname() as string declare sub setweight( kg as double ) declare function getweight...
by bluatigro
Jul 25, 2018 6:00
Forum: General
Topic: 1.50.0 fbide where ?
Replies: 4
Views: 633

Re: 1.50.0 fbide where ?

if you make a new version
i want the fbc and fbide in 1 dir

and i want that i can set all the char's of the ide in one move
by bluatigro
Jul 24, 2018 13:15
Forum: General
Topic: 1.50.0 fbide where ?
Replies: 4
Views: 633

1.50.0 fbide where ?

i suksesfuliy downloaded the FB 1.50.0 version
i missing the FBide for that
where can i find that ?
by bluatigro
Jul 24, 2018 12:55
Forum: General
Topic: old gradient trick
Replies: 3
Views: 536

old gradient trick

this is from the time that colors had les shades and i had to inprovise gradient's the amiga had 16 shades it can be useful if you have a screen whit les bitdepth or if you think you need more than 255 shades screen 20 , 32 dim as integer winx , winy screeninfo winx , winy dim as double x , y for x ...
by bluatigro
Jul 24, 2018 12:34
Forum: General
Topic: tree and tent puzle solve try
Replies: 4
Views: 554

tree and tent puzle solve try

error : my tree's [ 'T' ] are not visable in the 'solotion' i dont think this is the solution my code gives ''bluatigro 24 jul 2018 ''tree and tent puzle. ''on a farm there are some tree's ''every tree has a tent near ''tent's do not near tent's also diagonal ''the number's at the end of a ''colom o...
by bluatigro
Jul 14, 2018 4:12
Forum: General
Topic: super object try
Replies: 7
Views: 771

Re: super object try

@ fxm : thanks for help i got a question : what is faster : prop pp( any ) or prop ptr pp ? i m very curious : can this be used in a game ? i m not good in thingking up new games if you do menion me and fxm in the credits i think that if you had a array of super_object's they can every one have a di...
by bluatigro
Jul 13, 2018 3:58
Forum: General
Topic: super object try
Replies: 7
Views: 771

Re: super object try

update : i got now almost al code please help whit the missing code '' bluatigro 13 jul 2018 '' super object type prop public : dim as string p , t , v declare sub fill( a as string _ , b as string , c as string ) declare function toStr() as string end type sub prop.fill( a as string _ , b as string...
by bluatigro
Jul 05, 2018 4:19
Forum: General
Topic: Useful defines
Replies: 24
Views: 2135

Re: Useful defines

i do not know if this works but it shoot

Code: Select all

#define a<b<c (((a)<(b))and((b)<(c)))
by bluatigro
Jul 04, 2018 13:51
Forum: General
Topic: neural net try
Replies: 5
Views: 627

neural net try

i fount some c++ code about this i tryed to translate it i do not get anything what did i not good '' http://computing.dcu.ie/~humphrys/Notes/Neural/Code/index.html '' input I[i] = any real numbers ("doubles" in C++) '' y[j] '' network output y[k] = sigmoid continuous 0 to 1 '' correct out...
by bluatigro
Jun 29, 2018 11:28
Forum: General
Topic: super object try
Replies: 7
Views: 771

super object try

i dont know what to code what is missing i need help whit this '' bluatigro 29 jun 2018 '' super object type prop public : dim as string p , t , v declare sub fill( a as string , b as string , c as string ) declare function toStr() as string end type sub t_property.fill( a as string , b as string , ...

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