Search found 1777 matches
- Sep 28, 2023 15:37
- Forum: Projects
- Topic: VisualFBEditor - IDE for FreeBasic
- Replies: 886
- Views: 129780
Re: VisualFBEditor - IDE for FreeBasic
I tried using VisualFBEditor on my linux machine. I have a 4k display, and when using a Display scaling (HighDPI in windows) I get the following results: https://cdn.discordapp.com/attachments/689809966915518545/1156977728604606504/image.png?ex=6516eefa&is=65159d7a&hm=998fd1ee7cf43ef9adaff37...
- Sep 26, 2023 19:37
- Forum: Community Discussion
- Topic: Missing in action.
- Replies: 28
- Views: 4233
Re: Missing in action.
Thanks deltarho/Lothar/srvaldez. I am still here, but only half. My wife died on Sept 7 after an horrific but short illness. (a few weeks). She was buried on Sept 18 in Stoneykirk Cemetery, a few hundred yards from our home. Sorry I missed the first "Missing in action" post, I am a little...
- Sep 10, 2023 22:29
- Forum: Community Discussion
- Topic: Contribute to the maintenance of the project
- Replies: 7
- Views: 1998
- Sep 09, 2023 14:22
- Forum: Community Discussion
- Topic: Contribute to the maintenance of the project
- Replies: 7
- Views: 1998
Re: Contribute to the maintenance of the project
Very early on in the project it was decided that no money would be excepted for the project. There is no way to donate and that is on purpose.
- Sep 03, 2023 9:45
- Forum: Libraries & Headers
- Topic: Library, Project, Example Code Archive
- Replies: 7
- Views: 2030
Re: Library, Project, Example Code Archive
I was thinking that at the beginning I would just collect libraries and things myself and add then. If anyone would want to be able to add items themself, I would grant an account with limited access. Can't get more frictionless than "someone else's problem". Having a catalog of complete, ...
- Sep 01, 2023 15:19
- Forum: Libraries & Headers
- Topic: Library, Project, Example Code Archive
- Replies: 7
- Views: 2030
Library, Project, Example Code Archive
Many years ago, there was a "Project Archive" for FreeBASIC located at freebasic.net/arch. I don't remember exactly when it went away but I was thinking about it a few nights ago and I had an idea to make something similar now. I can set up something simple enough to store items and make t...
- Aug 26, 2023 19:43
- Forum: Beginners
- Topic: Ramdom number generation
- Replies: 5
- Views: 1647
Re: Ramdom number generation
The most common way to do this is to use the Timer function.
will see the RNG with the results from timer. It is different for different systems.
Or, you could convert the date and time to a double and pass that to Randomize.
Code: Select all
Randomize Timer
Or, you could convert the date and time to a double and pass that to Randomize.
- Aug 05, 2023 14:20
- Forum: Projects
- Topic: Lemonade virtual machine
- Replies: 6
- Views: 1938
Re: Lemonade virtual machine
From the Twin Basic website: Fully based on COM technologies, like the classic versions of Visual Basic That would be your issue. FreeBASIC doesn't have any built-in way to work with COM objects. If you search around the forum, there are other people and libraries that have done it, so it is possibl...
- Aug 03, 2023 15:16
- Forum: General
- Topic: Syntax for procedures that use (x,y) coordinates
- Replies: 4
- Views: 490
Re: Syntax for procedures that use (x,y) coordinates
It is just a syntax thing. It is meant to mimic the QB syntax for those functions. There is an entire part of the compiler dedicated to these "quirks" of QB syntax.
- Jul 06, 2023 17:28
- Forum: Documentation
- Topic: Wiki improvements
- Replies: 764
- Views: 287468
- Jul 03, 2023 14:35
- Forum: Beginners
- Topic: A defeated man
- Replies: 5
- Views: 1778
Re: A defeated man
The IDE you are using, while still technically usable, is very old. If you are having problems getting the IDE and compiler properly connected, then you might want to give WinFBE a shot instead. Just take the zip you download from the github for WinFBE and extract it to somewhere that the OS will gi...
- Jun 26, 2023 20:22
- Forum: General
- Topic: Is This The Right Forum to talk about improving Jokes With ChatGPT?
- Replies: 1
- Views: 319
Re: Is This The Right Forum to talk about improving Jokes With ChatGPT?
This Is Not The Right Forum to talk about improving Jokes With ChatGPT. Locking the thread.
- May 19, 2023 20:24
- Forum: General
- Topic: FreeBasic's Timer
- Replies: 253
- Views: 15119
Re: FreeBasic's Timer
http://games.freebasic.net/BASICGaming/Issue9/index.html#tutorial1
See the article at the above link. It will explain how to do what you are looking to do. I found it pretty quickly in the GameDev section of the forum.
See the article at the above link. It will explain how to do what you are looking to do. I found it pretty quickly in the GameDev section of the forum.
- Apr 03, 2023 22:22
- Forum: Beginners
- Topic: let's build a chatbot - a tutorial for beginners in FB
- Replies: 6
- Views: 2907
Re: let's build a chatbot - a tutorial for beginners in FB
Hey @ron77 Why coding your own chatbot ? The chatbot BotNation work with the GPT4 API and it's more smooth to use Three of the four posts you have even attempted to get onto the forum have been about BotNation. The fourth one was you telling the mods you are not a bot. I have removed the link. You ...
- Apr 03, 2023 1:15
- Forum: Beginners
- Topic: sndPlaySoundA
- Replies: 4
- Views: 1148
Re: sndPlaySoundA
Most people do not use lang "qb" with new code for this exact reason. Anything outside of making old qb code compile with minimal changes is a bit outside the scope of what the qb dialect was designed for. I have not had time to investigate this myself so I can't answer your question just ...