Search found 661 matches

by bluatigro
Dec 31, 2012 13:38
Forum: General
Topic: opengl loadshape
Replies: 16
Views: 1544

Re: opengl loadshape

i m being creating this 3d txt format update : - moving camara code added error : - camara does not move #include once "GL/gl.bi" #include once "GL/glu.bi" #include "fbgfx.bi" #if __FB_LANG__ = "fb" Using FB '' Scan code constants are stored in the FB namespac...
by bluatigro
Dec 31, 2012 13:15
Forum: General
Topic: opengl loadshape
Replies: 16
Views: 1544

Re: opengl loadshape

the error is in world-1.txt : identity 0 color 1 1 0 1 trans 2 0 -5 rot 45 1 1 0 shape huis.txt 0 identity 0 color 0 1 1 1 trans -2 0 -5 rot 30 1 1 1 shape cube.txt 1 the number behind identity is a dummy value the only thing i have to do now is to come up whit more world-comands i have now : identi...
by bluatigro
Dec 31, 2012 12:02
Forum: General
Topic: opengl loadshape
Replies: 16
Views: 1544

Re: opengl loadshape

this is a try at a worldloader it has a error : it froze again *.bas #include once "GL/gl.bi" #include once "GL/glu.bi" #include "fbgfx.bi" #if __FB_LANG__ = "fb" Using FB '' Scan code constants are stored in the FB namespace in lang FB #endif '#define DEBUG #...
by bluatigro
Dec 31, 2012 10:38
Forum: General
Topic: opengl loadshape
Replies: 16
Views: 1544

Re: opengl loadshape

thanks for help this wil not be only a 3dshape - loader i want to build rend386 like envirement where in you can build your worlds in a script and walk trou this world whit a camara later i want to ad animation & interaction whit objects and even later a game ? huis.txt point 0 -1 00 01 point 1 ...
by bluatigro
Dec 27, 2012 12:57
Forum: General
Topic: opengl loadshape
Replies: 16
Views: 1544

opengl loadshape

this is a try at loadshape of opengl i try to load a shape into my prog error : - WARNING : this code froze #include once "GL/gl.bi" #include once "GL/glu.bi" #include "fbgfx.bi" #if __FB_LANG__ = "fb" Using FB '' Scan code constants are stored in the FB names...
by bluatigro
Dec 23, 2012 14:13
Forum: Game Dev
Topic: AI Techniques Question
Replies: 7
Views: 3256

Re: AI Techniques Question

i m intersded in AI i have [ some ] experiance whit genetic algoritms and FSM's i m learing about neural networks i have done some fuzzy logic in libertybasic and some simple bord games [ min - max ] exept from some a* in liberty i have no experiance in goal's i want to learn more AI i have 1 proble...
by bluatigro
Dec 19, 2012 12:27
Forum: Game Dev
Topic: not 3
Replies: 4
Views: 1723

Re: not 3

yes , that is correct
by bluatigro
Dec 18, 2012 13:54
Forum: Game Dev
Topic: not 3
Replies: 4
Views: 1723

Re: not 3

update : - i removed some typo's i think i wil lose to to super i dont know the winning stratigy for this game thats why i created the leer sub i won from rando , but i think i gambled right dim shared as integer bord( 9 ) , game_mode , aanzet dim shared as integer zet( 9 ) , zz( 9 ) , z const as in...
by bluatigro
Dec 17, 2012 10:58
Forum: Game Dev
Topic: not 3
Replies: 4
Views: 1723

not 3

not 3 : a game in witch you have forse the computer to put the tird X ina row it has some levels : - rando : computer makes a legal but random move - tigro : computer makes a legal but not row move - super : computer makes a "smart" lerned move dim shared as integer bord( 9 ) , game_mode ,...
by bluatigro
Dec 06, 2012 10:09
Forum: Game Dev
Topic: PONG
Replies: 3
Views: 1902

PONG

this is a try at pong it is somwhat slow but stil difecult #INCLUDE ONCE "fbgfx.bi" DIM AS INTEGER w, h, d SCREENINFO w, h, d SCREENRES w, h, d, , FB.GFX_FULLSCREEN const as integer false = 0 const as integer true = not false const as integer red = rgb( 255 , 0 , 0 ) const as integer green...
by bluatigro
Nov 21, 2012 15:02
Forum: Game Dev
Topic: text aventure : rooms
Replies: 2
Views: 2073

text aventure : rooms

this is a simple text aventure whit a simple world the only thing have to think of is a bigger world on disc and a world-loader dim as string room( 20 ),item( 20 ) , a dim as integer n( 20 ) , e( 20 ) , s( 20 ) , w( 20 ) , d( 20 ) , u( 20 ) dim as string arm , ai dim as integer i_n , ie , i_s , iw ,...
by bluatigro
Nov 21, 2012 14:19
Forum: General
Topic: Cartesian Genetic Programming
Replies: 4
Views: 587

Re: Cartesian Genetic Programming

thanks for help update : - no compiler complaynts error : - the numbers that are being printed shout go down const as integer max = 20 const as integer layers = 5 const as integer size = 2 const as integer t = ( max + 1 ) * ( layers + 1 ) * ( size + 1 ) dim shared as zstring ptr gen(7) = {@"nop...
by bluatigro
Nov 20, 2012 11:50
Forum: General
Topic: Cartesian Genetic Programming
Replies: 4
Views: 587

Cartesian Genetic Programming

this is a try at CGP by CGP the code trys to create a Virtual Chip this VC can 'lern' a function or a tabel : 1 - create a set of VCchromosooms 2 - calculate output 3 - sort on lowest error 4 - create copys of the best 5 - mutate the copys 6 - goto 2 if error > wished or generation < generationmax e...
by bluatigro
Nov 02, 2012 10:53
Forum: General
Topic: dr Eliza
Replies: 16
Views: 2235

Re: dr Eliza

i made a dutch version : DIM shared as string a( 20 ) , b( 20 ) , zin( 50 , 3 ) , word( 40 ) CLS PRINT "Blua Tigro" PRINT "Presenteerd :" PRINT "Dr. Eliza ." PRINT "A.I. symulatie van een psychiater ." print "[ typ zonder .,!? ]" dim as integer maxwo...
by bluatigro
Oct 29, 2012 10:39
Forum: General
Topic: dr Eliza
Replies: 16
Views: 2235

Re: dr Eliza

thanks for help update : - got rid of last error's DIM shared as string a( 20 ) , b( 20 ) , zin( 50 , 3 ) , word( 40 ) CLS PRINT "Blua Tigro" PRINT "presents :" PRINT "Dr. Eliza ." PRINT "A.I. simulation of a psychiatrist ." print "[ type without .,!? ]&q...