Search found 2947 matches
- Sep 20, 2020 10:26
- Forum: General
- Topic: Sorting Dir() result by date-time attribute
- Replies: 18
- Views: 2246
Re: Sorting Dir() result by date-time attribute
The FILETIME member is already in the good numeric form? Welllllll... it's a QWORD. No problem in Assembly, but I can't speak for FB. It resembles vaguely a double, you could try that road ;-) QWORD seems to be a kind of 64bits storage in 4 (quad) parts holding 16bits. I'll take a look at it. About...
- Sep 20, 2020 9:45
- Forum: General
- Topic: Sorting Dir() result by date-time attribute
- Replies: 18
- Views: 2246
Re: Sorting Dir() result by date-time attribute
With *.bas from my FB folder, I get a crash (FB GAS, also Gcc32). It runs fine with FB64, though. Thanks for pointing this out, I guess I've missed some cast between long and integer somewhere. - I used FB64. Besides, I wonder if wDayOfWeek will give you the desired result: that is 0=Sunday, 1=Mond...
- Sep 20, 2020 8:43
- Forum: General
- Topic: Sorting Dir() result by date-time attribute
- Replies: 18
- Views: 2246
Re: Sorting Dir() result by date-time attribute
So you missed the most exciting part ;-) When it comes to Quicksort I leave it to dodicat :) edit: Ok you are right jj2007, job is unfinished so in an ultimate effort here is my try with the crt QSort in continuation of my previous snippet: #include "windows.bi" #include "crt/stdlib....
- Sep 20, 2020 8:23
- Forum: General
- Topic: Sorting Dir() result by date-time attribute
- Replies: 18
- Views: 2246
Re: Sorting Dir() result by date-time attribute
Hi Julcar, Are you on Windows? Maybe you can use a Winapi function strategy then. Here a snippet, inspired by here : http://forums.codeguru.com/showthread.php?260161-how-access-Files-in-Date-Time-order : #include "windows.bi" dim as const string searchDir = "C://*.*" dim as WIN32...
- Sep 19, 2020 19:15
- Forum: Beginners
- Topic: Preliminary Update to FBeginner EBook
- Replies: 22
- Views: 5688
Re: Preliminary Update to FBeginner EBook
Not an annoyance at all. I am looking at updating the ebook but I am trying to figure out the changes myself. It has been quite a while. If you want, I'll read it all and push here my (2 cents) comments with references to the pages. Sometimes an author just need a second point of view, above all wh...
- Sep 19, 2020 11:59
- Forum: Documentation
- Topic: Wiki improvements
- Replies: 764
- Views: 297645
Re: Wiki improvements
@fxm: Do you know if the concept 'callback' is decently documented on the wiki somewhere? After this question Callback functions in freebasic I tried to look in the documentation, but I could only find pieces of documentation. Hi badidea, for me this post (-> Paul does') is a must read on the topic...
- Sep 19, 2020 11:38
- Forum: Beginners
- Topic: Preliminary Update to FBeginner EBook
- Replies: 22
- Views: 5688
Re: Preliminary Update to FBeginner EBook
Link: https://www.dropbox.com/s/b4t54mri1ycpoum/FBeginner.zip?dl=0 Please let me know if you find any glaring errors and I will correct them. Ouch! More than 200 pages of really nice stuff. I had the old version before and was already happy with it, so thanks for the upgrade. My dream now, is a tom...
- Sep 19, 2020 7:35
- Forum: Sources, Examples, Tips and Tricks
- Topic: defocus dot
- Replies: 4
- Views: 1328
Re: depth-of-field aadot
Hi dahfi,
it looks blurred at the foreground. Is this what it is meant to do, right?
it looks blurred at the foreground. Is this what it is meant to do, right?
- Sep 19, 2020 7:20
- Forum: General
- Topic: Let us talk about memory layout of classes Microsost C++ vs gnu g++ vs FreeBASIC !
- Replies: 11
- Views: 5898
Re: Let us talk about memory layout of classes Microsost C++ vs gnu g++ vs FreeBASIC !
Hi cwolf.cwolf wrote:I dont suppose your crack for milkshape is available anywhere?
Edit: I was not aware of the work on a SDK for that stuff ;)
If you need a character modeling software, I use Makehuman, it's free and opensource and pretty cool :)
http://www.makehumancommunity.org/
- Sep 17, 2020 20:39
- Forum: General
- Topic: Project of a multiplatform version of FreeBasic Miner
- Replies: 37
- Views: 4581
Re: Project of a multiplatform version of FreeBasic Miner
Hi T.T, Avast doesn't let me download the file. I just see that freebasicminer.exe causes the problem --> Win32:Malware-gen. It seems to be generic so surely a false positive... I've throwed the exe away from the zip and put the result there: http://ge.tt/6dGXwF73 Maybe it can help for this time fo...
- Sep 17, 2020 18:25
- Forum: General
- Topic: Project of a multiplatform version of FreeBasic Miner
- Replies: 37
- Views: 4581
Re: Project of a multiplatform version of FreeBasic Miner
http://games.freebasic.net/dumpbyid.php?input=166 Avast is not very happy when downloading. It reports a malware Maybe a false positive. Hi SARG, I've just downloaded the zip file and used Kaspersky on it (which I have a running licence for, up to date). Nothing being detected here. Moreover, as fa...
- Sep 15, 2020 8:59
- Forum: General
- Topic: A split function implementation code [like VB]
- Replies: 11
- Views: 1759
Re: A split function implementation code [like VB]
The code doesn't run here even If I include crt.bi. What is RtlMoveMemory for example? It is ok with "windows.bi", but it's strlen that I can not make work here. I guessed it just a len ? But I didn't try any further more for now. strncmp is also undefined. Can't figure out what it is a r...
- Sep 15, 2020 8:47
- Forum: General
- Topic: A split function implementation code [like VB]
- Replies: 11
- Views: 1759
Re: A split function implementation code [like VB]
The code is authorized by default in the public domain, and the author is xLeaves (xywhsoft), which can be used wherever you need it. Thanks. I often come here to grab this kind of functions that I was never able to write myself efficiently. I don't know if you have the fastest implementation over ...
- Sep 14, 2020 8:24
- Forum: Game Dev
- Topic: Simplicity
- Replies: 8
- Views: 2504
Re: Simplicity
How damn, 205 moves before I could see the smiling face. Good game anyway :)3622 wrote: My best score is 31 moves. I hope this can be bettered.
- Sep 14, 2020 7:59
- Forum: Community Discussion
- Topic: Free Book: Physically Based Rendering From Theory To Implementation
- Replies: 2
- Views: 2850
Re: Free Book: Physically Based Rendering From Theory To Implementation
Thanks. Really nice reference. Sadly no downloadable pdf version, but it's definitely a very good book.