Search found 2080 matches
- Feb 05, 2021 20:05
- Forum: Sources, Examples, Tips and Tricks
- Topic: MultiPut V2.0 :-)
- Replies: 39
- Views: 13298
Re: MultiPut V2.0 :-)
If you're interested, I'll post the link when I'm done. That would be nice of you. Yes please :) I second that :D Thank you. Here is the forum link to the stuff I made. I think DJ actually improved it somewhere on the forum as well, but I could be wrong about that. Anyway, I hope it's helpful. :) h...
- Feb 05, 2021 20:03
- Forum: Game Dev
- Topic: Rotozoom archive restored
- Replies: 6
- Views: 4902
Rotozoom archive restored
The link to my old rotozoom archive was dead, so I made a new package and stuck it here. There are 3 different methods in there.... Standard: No alpha support. Alpha: Supports images with alpha channels. AlphaSSE: Supports images with alpha channels, plus additive alpha as a parameter. The demo is p...
- Feb 05, 2021 17:19
- Forum: Sources, Examples, Tips and Tricks
- Topic: MultiPut V2.0 :-)
- Replies: 39
- Views: 13298
Re: MultiPut V2.0 :-)
A long time ago, I made a rotozoomer, but the link in the original post is dead. I'm working on putting a new archive up for it. If you're interested, I'll post the link when I'm done.
- Feb 05, 2021 15:00
- Forum: Sources, Examples, Tips and Tricks
- Topic: MultiPut V2.0 :-)
- Replies: 39
- Views: 13298
Re: MultiPut V2.0 :-)
Hi all, old coder, new user here. I am trying to use MultiPut V2 and am having slightly more success with it than with the first few iterations. It looks like a great tool but I still can't seem to get it to work properly. When I display my 8x8 sprite on screen using multiput, if the rotation is 0 ...
- Feb 05, 2021 2:17
- Forum: Projects
- Topic: Soundra, a free modular synthesizer
- Replies: 15
- Views: 3252
Re: Soundra, a free modular synthesizer
Well... I guess they were called mod trackers? Normally, I use a program called Fruity Loops to make my game music. It's not exactly a mod tracker I guess, but you can place notes, add drum beats, reverb, etc... Maybe I'm confused, but does your program have these capabilities? As far as my projects...
- Feb 05, 2021 1:21
- Forum: Projects
- Topic: Soundra, a free modular synthesizer
- Replies: 15
- Views: 3252
Re: Soundra, a free modular synthesizer
Hey, this looks really cool, but I'm not sure how to use it. Do you have any other tutorials besides the one on your youtube page? I have some FB projects that I'd like to make oldschool music/sfx for, and I think it would be awesome to use a FB project to do it... I just don't really know where to ...
- Dec 27, 2020 19:26
- Forum: Libraries & Headers
- Topic: Chipmunk physics library download with demo...
- Replies: 0
- Views: 1337
Chipmunk physics library download with demo...
Here's a test program for the latest version of Chipmunk Physics. Tmc was even gracious enough to compile the binaries, so FreeBASIC is perfectly up-to-date with the latest version now. :)
Chipmunk 7 demo with includes and lib files.
Chipmunk 7 demo with includes and lib files.
- Dec 25, 2020 17:40
- Forum: Sources, Examples, Tips and Tricks
- Topic: The ultimate FBGFX thread
- Replies: 18
- Views: 3855
Re: The ultimate FBGFX thread
Whoops... That's fixed. Told you it was old. lol
- Dec 25, 2020 1:26
- Forum: Community Discussion
- Topic: Is there a Discord server for FreeBASIC?
- Replies: 2
- Views: 656
Re: Is there a Discord server for FreeBASIC?
Ahh, thanks! How did I miss that? :\
- Dec 25, 2020 0:44
- Forum: Community Discussion
- Topic: Is there a Discord server for FreeBASIC?
- Replies: 2
- Views: 656
Is there a Discord server for FreeBASIC?
I found thins link on the forum, but it looks like it's invalid. Am I missing something? Thanks!
https://discord.com/channels/4561680068 ... 3728203876
https://discord.com/channels/4561680068 ... 3728203876
- Dec 24, 2020 21:36
- Forum: Sources, Examples, Tips and Tricks
- Topic: quadput V2.0 (from Dr_D)
- Replies: 2
- Views: 1637
Re: quadput V2.0 (from Dr_D)
Wow... nice! Copy/paste/run I get 600+ fps.
Landeel, the code is for all humans to share! :D
Landeel, the code is for all humans to share! :D
- Dec 24, 2020 20:57
- Forum: Sources, Examples, Tips and Tricks
- Topic: The ultimate FBGFX thread
- Replies: 18
- Views: 3855
Re: The ultimate FBGFX thread
Very old, but still funny? :p #include "fbgfx.bi" screenres 256,480,32,,FB.GFX_SHAPED_WINDOW dim as integer x, y dim as ubyte ptr buf = imagecreate(256,256) dim as ubyte ptr buf2 = imagecreate(1,256) line buf,(0,0)-(255,255),rgba(0,0,255,255),bf circle buf,(128,128),64,&hffffff00,,,,f ...
- Dec 24, 2020 2:14
- Forum: Community Discussion
- Topic: [offtopic]How Microsoft Flight Simulator Recreated Our Entire Planet
- Replies: 5
- Views: 1086
Re: [offtopic]How Microsoft Flight Simulator Recreated Our Entire Planet
I got a new pc because of it. It is truly impressive. I think it's the coolest software I've seen in my life... besides FreeBASIC. :p
- Dec 24, 2020 1:51
- Forum: Projects
- Topic: Yahtzee game in progress...
- Replies: 3
- Views: 1216
Re: Yahtzee game in progress...
Sorry... I didn't get a notification for this. I will probably add some options for setting the window resolution and stuff like that, but there is still a ton of work to do on the engine itself. A lot of stuff is hard coded, some opengl extensions don't even get checked to see if the PC supports th...
- Dec 24, 2020 1:43
- Forum: Projects
- Topic: FBMemCheck
- Replies: 14
- Views: 2797
Re: FBMemCheck
The program was vey helpful to me because I was terrible with memory management. ;)