updated
http://www.freebasic.net/forum/viewtopi ... =7&t=19431
Search found 1615 matches
- Aug 30, 2013 19:39
- Forum: Projects
- Topic: wxFBE, editor for both Windows and Linux
- Replies: 265
- Views: 91372
Re: wxFBE, editor for both Windows and Linux
also, i have to click the scrollbar to see console messages.
- Aug 30, 2013 19:03
- Forum: Projects
- Topic: wxFBE, editor for both Windows and Linux
- Replies: 265
- Views: 91372
Re: wxFBE, editor for both Windows and Linux
my IDE of choice for several months now. when I change font size, upon loading a new file, font sizes look mixed
- Aug 30, 2013 0:40
- Forum: General
- Topic: asm noob - registers
- Replies: 23
- Views: 837
asm noob - registers
I'm attempting to optimize (or at least get a better appreciation of compilers) some stuff, and what I have so far does work, but I'm out of registers, and I think I remember now that Mul overwrites EDX. Up to now, I was storing pixel address in EDX Which of - ESI, EDI, ESP, EBP - are safe to use? [...
- Aug 29, 2013 14:36
- Forum: Game Dev
- Topic: Tutorial: Software 3d and matrix manipulations.
- Replies: 30
- Views: 10843
Re: Tutorial: Software 3d and matrix manipulations.
thank you for these - I am using Win7 - I get "shader file is empty", unless I do:
Code: Select all
function create_gl_shader(_filename as string, shader_type as GLenum) as GLuint
dim as string filename = exepath & "\" & _filename
- Aug 29, 2013 13:44
- Forum: Sources, Examples, Tips and Tricks
- Topic: Some Fonts by Draw String
- Replies: 5
- Views: 1436
Re: Some Fonts by Draw String
nice work. I have my own font project, but for now: /' changes 1. CreateFont parameters A. string (before tweak) lets u define char range B. tweak2 parameter 2. Filter - stuffed ar,ag,ab,xy min/max inside average(), changed to single '/ '======================================================== '====...
Re: Squares
You may recall http://www.freebasic.net/forum/viewtopic.php?f=3&t=16207&p=185368&#p185368 FB's blend, via Put(), is faster than mine, but mine is more accurate. http://www.freebasic.net/forum/viewtopic.php?f=7&t=19348& for my recent demo, the only thing I can think is that you're...
Re: Squares
one thing i've been working on, an update to my "sine fractals"
http://www.freebasic.net/forum/viewtopi ... =7&t=19431
http://www.freebasic.net/forum/viewtopi ... =7&t=19431
- Aug 27, 2013 20:27
- Forum: General
- Topic: fpu rounding mode in v0.9
- Replies: 3
- Views: 902
fpu rounding mode in v0.9
feature report - fb 0.9 no likey i change fpu mode function get_fpu_control_word()as integer asm fstcw [function] end function sub set_fpu_control_word(byval cw as integer) asm fldcw [cw] end sub sub set_fpu_rounding_mode(byval mode as integer) mode=(get_fpu_control_word() and &hf3ff)or((mode an...
- Aug 17, 2013 19:27
- Forum: Beginners
- Topic: Moving an object toward a point
- Replies: 5
- Views: 942
Re: Moving an object toward a point
there is an elegance to anonymous1337's code. it's like painted lines for games
Re: Squares
i've always enjoyed simple logic but i took a differential. eq. course and had my eyes open to greater things. still, i remain on the slow side. one of my goals is to understand why the derivative formula p' = n*p^(n-1) is correct. when i have an understanding then i move on. but i have so many proj...
Re: Squares
thanks. i've made some pretty pictures with it, and am happy. i don't plan on releasing any more projects here involving suspicious ptr assignments.
nice cpu marks with your demo. font looks great ^^
nice cpu marks with your demo. font looks great ^^
Re: Squares
looks busy at the fb shrine. interesting comment about plasma vs fluid. [update] Aug 28 - ui refinements (save auto-flattens if something changed, alpha mode detection) const PalOverSampling_ForSmoothness = 36 const ESCAPE_RAD = 400 const FIELD_VIEW = 6 const Iters_Init = 170 '' four macros to (hope...
Re: Squares
sad to see you mention stuff about environment woes. humans are an odd bunch. i all but quit money around 2005. i live a pretty simple life except for my spiritual stuff. not sure what the deal is but exercise continues to help
- Jul 25, 2013 19:18
- Forum: Game Dev
- Topic: JASC Soccer
- Replies: 78
- Views: 43741
Re: JASC Soccer
I would like to see it slighly higher FPS and more cpu friendly