fbsound 1.0 Win/Lin 32/64-bit (wav mp3 ogg mod it xm s3m)

Headers, Bindings, Libraries for use with FreeBASIC, Please include example of use to help ensure they are tested and usable.
Post Reply
srvaldez
Posts: 3373
Joined: Sep 25, 2005 21:54

Re: fbsound 1.0 Win/Lin 32/64-bit (wav mp3 ogg mod it xm s3m)

Post by srvaldez »

hello coderJeff
it's not due to inline asm only, a very simple lib containing one function will cause the program using the lib fail to compile, see viewtopic.php?f=3&t=26973
making a lib out of this simple function is likely to cause the program using it fail to compile

Code: Select all

function AddNumbers( byval a as integer, byval b as integer) as integer export
   function = a + b
end function
the annoying thing is that there are no warnings at all when compiling the lib
creek23
Posts: 261
Joined: Sep 09, 2007 1:57
Location: Philippines
Contact:

Re: fbsound 1.0 Win/Lin 32/64-bit (wav mp3 ogg mod it xm s3m)

Post by creek23 »

@D.J.Peters, any chance that these were translated from C/C++ codes?

Been trying to find Audio Library for my C++ game that is small enough but dependable and independent from any other libraries blobs.

~creek23
D.J.Peters
Posts: 8586
Joined: May 28, 2005 3:28
Contact:

Re: fbsound 1.0 Win/Lin 32/64-bit (wav mp3 ogg mod it xm s3m)

Post by D.J.Peters »

You can use fbsound with any language that supports stdcall !

here are the latest dynamic version: viewtopic.php?f=14&t=27272

Joshy
Post Reply