"A Love Letter To FreeBASIC" Game Dev Competition (Oct 2018 – Feb 2019), 1000 $ 1st prize

General discussion for topics related to the FreeBASIC project or its community.
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leopardpm
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Re: "A Love Letter To FreeBASIC" Game Dev Competition (Oct 2018 – Feb 2019), 1000 $ 1st prize

Post by leopardpm »

Landeel wrote:Here's some gameplay of my WIP:
https://youtu.be/BcY3NG7bqkw
Excellent! Looking great! The horse in space is a bit.... forced?... but that's just my opinion of course! Everything looks smooth and you have alot of different graphic effects... really sweet and old school!
D.J.Peters
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Re: "A Love Letter To FreeBASIC" Game Dev Competition (Oct 2018 – Feb 2019), 1000 $ 1st prize

Post by D.J.Peters »

Landeel wrote:Here's some gameplay of my WIP:
Great job so far is it fbsound ?
and what is it for a in game gfx resolution and the recorded video ?

By the way your intro story are near the same as my :-)
My FreeBASIC hero must save the universe also, but in 3D and the player isn't alone.
You can build a crew of 8 members selected from 10 females and 10 males.
All crew members has it's own voice, currently I have 20 tracks of voices open in Audacity with 12 part's per voice.
So I split all 20 tracks in 12 part's = 240 samples the next 2 hours I must export this 240 samples as separate *.wav file and type a new filename.
A really stupid job if you do the same task 240 times :-(

Joshy
Landeel
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Re: "A Love Letter To FreeBASIC" Game Dev Competition (Oct 2018 – Feb 2019), 1000 $ 1st prize

Post by Landeel »

Great job so far is it fbsound ?
and what is it for a in game gfx resolution and the recorded video ?
Audio is SDL_mixer.

The video was recorded in 720x400 but youtube is only showing 360p.

Resolution is a long story.
The game uses OpenGL, so it can scale to any resolution.
I'm working with a coordinate system (virtual resolution) of 384x216, but then it renders to an FBO that can be bigger.
There's an optional pixel scaler when loading the textures.
The internal resolution (resolution of the FBO) is configurable. It can be the virtual resolution 2x, 3x, 4x, and so on.
Everything is rendered to the FBO, and then the FBO is rendered to the screen.
It can add black bars to keep the aspect ratio, or do a full stretch.
Then I have the scanlines effect. :)
Lachie Dazdarian
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Re: "A Love Letter To FreeBASIC" Game Dev Competition (Oct 2018 – Feb 2019), 1000 $ 1st prize

Post by Lachie Dazdarian »

Hello everyone. It's 3.5 weeks until the end of compo, and I would really appreciate that all who plan to submit something to post some info on their progress. The time is really nigh for that.

BTW, wth happened to Pitto? I was really counting on his entry. I hope he didn't have to bail out.
D.J.Peters
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Re: "A Love Letter To FreeBASIC" Game Dev Competition (Oct 2018 – Feb 2019), 1000 $ 1st prize

Post by D.J.Peters »

I self start in a week but I prepared some audio samples and bitmaps.

Joshy
Pitto
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Re: "A Love Letter To FreeBASIC" Game Dev Competition (Oct 2018 – Feb 2019), 1000 $ 1st prize

Post by Pitto »

Hi all,

here's a preview of my work (splash screen is a placeholder):
https://youtu.be/IwYc2ryKgig

Engine, Level editor and graphics have been made from scratch.
Music from ModArchive (files licensed in CC0 or in Public domain).
I'm currently working on level design, intro and so on.

I hope to finish in time :)

A special acknowledgement to D.J Peters for his Sound Library. It works fine on both WIN 10 and Ubuntu Linux
D.J.Peters
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Re: "A Love Letter To FreeBASIC" Game Dev Competition (Oct 2018 – Feb 2019), 1000 $ 1st prize

Post by D.J.Peters »

@Pitto really good job so far I like it.

Joshy
Pitto
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Re: "A Love Letter To FreeBASIC" Game Dev Competition (Oct 2018 – Feb 2019), 1000 $ 1st prize

Post by Pitto »

@Joshy

You welcome. Thank you again for your FBSound Library.
badidea
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Re: "A Love Letter To FreeBASIC" Game Dev Competition (Oct 2018 – Feb 2019), 1000 $ 1st prize

Post by badidea »

It does not look very well here. I have been fighting error 132 for the few last days.
leopardpm
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Joined: Feb 28, 2009 20:58

Re: "A Love Letter To FreeBASIC" Game Dev Competition (Oct 2018 – Feb 2019), 1000 $ 1st prize

Post by leopardpm »

Lachie Dazdarian wrote:Hello everyone. It's 3.5 weeks until the end of compo, and I would really appreciate that all who plan to submit something to post some info on their progress. The time is really nigh for that.
<grumble> 3.5 weeks! <grumble>

Pitto! That is really nicely done!
Landeel
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Re: "A Love Letter To FreeBASIC" Game Dev Competition (Oct 2018 – Feb 2019), 1000 $ 1st prize

Post by Landeel »

Mine is already fully playable.
I'm working on graphics and level design.
Landeel
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Re: "A Love Letter To FreeBASIC" Game Dev Competition (Oct 2018 – Feb 2019), 1000 $ 1st prize

Post by Landeel »

Pitto wrote: here's a preview of my work (splash screen is a placeholder):
https://youtu.be/IwYc2ryKgig
Looks great. Very good job!!!
Pitto
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Re: "A Love Letter To FreeBASIC" Game Dev Competition (Oct 2018 – Feb 2019), 1000 $ 1st prize

Post by Pitto »

@Landeel

You welcome.
Even you are doing a good job. Your game reminds me "Project X" for Amiga
Boromir
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Re: "A Love Letter To FreeBASIC" Game Dev Competition (Oct 2018 – Feb 2019), 1000 $ 1st prize

Post by Boromir »

Multiplayer strategy game I've been working on. Still much to do but here is a video of my WIP.
https://www.youtube.com/watch?v=YMVUlnk ... e=youtu.be
badidea
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Location: The Netherlands

Re: "A Love Letter To FreeBASIC" Game Dev Competition (Oct 2018 – Feb 2019), 1000 $ 1st prize

Post by badidea »

Boromir wrote:Multiplayer strategy game I've been working on. Still much to do but here is a video of my WIP.
https://www.youtube.com/watch?v=YMVUlnk ... e=youtu.be
Nice, that already must have been a lot of work.
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