WinFBE FreeBASIC Editor for Windows
WinFBE Suite includes integrated editor/compiler/tool suite. It is attached to the release and is in the 60 MB range. It contains the latest WinFBE, latest FBC compiler and support files, latest WinFBX (Jose's Afx includes), User Tools, and Help files. Everything is pre-configured so you should be able to simply download the archive, unzip it, and start either the 32 or 64 bit version of the editor, compile, and success.

https://github.com/PaulSquires/WinFBE/releases
Full source code and binaries are available at: https://github.com/PaulSquires/WinFBE
Release versions are available at: https://github.com/PaulSquires/WinFBE/releases
Code is written using the FreeBASIC language and uses the Scintilla editing library (in DLL form).
Features:
- Unicode enabled.
- 32 bit and 64 bit versions.
- High DPI aware for any monitor resolution.
- Language localization. Simple create language file based on English.lang file.
- Localized for 11 languages.
- Projects and non-project based editing.
- Easy integration of Console or GUI based code.
- Incremental compiling of code defined as a "module".
- Easy including of Windows Resource files simply by specifying which source code file is the resource.
- Seamless integration of the FreeBasic Compiler (both 32 bit and 64 bit).
- Codetip popups and auto completion.
- Built in Visual Designer.
Requirements:
- Windows Vista or later operating system. Windows XP is not supported because many newer API's are used in the source code.
- FreeBASIC Compiler http://www.freebasic.net/ (FYI - The compiler is included in the WinFBE_Suite.rar download)
Resources:
- Jose Roca: WinFBX library. Get it from https://github.com/JoseRoca/WinFBX
- Visit http://www.planetsquires.com/protect/forum/index.php for support forum.
The WinFBE editor is licensed under the GNU GPLv3 or later.



