> Thanks for clearing that up. Can't that be solved with "conditional compiling" ?
> Preprocessor code, to be more to the point? >> #Ifdef __FB_64BIT__
I'm already using conditional compilig:
Code: Select all
#include once "win/gdiplus-c.bi"
#include once "win/ddraw.bi"
#include once "win/gdiplus.bi"
I have been thinking about it and I think that I have found the solution to only have a copy of the framework that also could be placed anywhere. This will require a change in the WinFBE editor:
The "Compiler Setup" will require the addition of a new entry to set the path of the framework (by default, if the user does not change it, it will be <drive:><\editor folder>\src") and the editor will pass it to the compiler using the -i option. I have tried it adding "-i C:\Users\Pepe\WinFBE\src" to the "Additional compiler switches" and it works. This will allow to compile the examples using the Afx folder used by the editor (if the user unzips the "src" folder) without having to download and install the framework separately, making the process very beginner's friendly.
There is still the problem of the broken "windowsx.bi" file. If we modify AfxCtl.inc to include "windowsxx.bi" instead of "windowsx.bi" it works, but if "windowsx.bi" is also included directly or indirectly, there will be conflicts. Maybe we can take the risk until Free Basic will make available a new one.