converting c++ 2 freebasic

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Dark
Posts: 6
Joined: Aug 31, 2008 17:03

converting c++ 2 freebasic

Post by Dark »

I have this code in C++ and i was wondering if someone could convert it for me.

Code: Select all

/// Start ///
void DLLFUNC Func_RunFile(IDLL_Basic4GL_Runtime &basic4gl) {
    const char *file = basic4gl.GetStringParam(1);
    system(file);
}

void DLLFUNC Func_OpenWebSite(IDLL_Basic4GL_Runtime &basic4gl) {
    const char *URL = basic4gl.GetStringParam(1);
    ShellExecute( NULL, "open", URL, NULL, "C:\\", SW_SHOW );
}
/// End ///



And then they get registered with this...


/// Start ///
    registry.RegisterVoidFunction("RunFile", Func_RunFile);
    registry.AddParam(DLL_BASIC4GL_STRING);

    registry.RegisterVoidFunction("OpenWebSite", Func_OpenWebSite);
    registry.AddParam(DLL_BASIC4GL_STRING);
/// End ///
DrV
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Post by DrV »

The RunFile function could just be replaced by FB's built-in Shell.

Code: Select all

#include "windows.bi"
#include "win/shellapi.bi"

sub OpenWebSite(byref URL as string)
  ShellExecute(NULL, "open", URL, NULL, "C:\", SW_SHOW)
end sub
marcov
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Joined: Jun 16, 2005 9:45
Location: Netherlands
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Post by marcov »

DrV wrote:The RunFile function could just be replaced by FB's built-in Shell.

Code: Select all

#include "windows.bi"
#include "win/shellapi.bi"

sub OpenWebSite(byref URL as string)
  ShellExecute(NULL, "open", URL, NULL, "C:", SW_SHOW)
end sub
It looks like the rest is part of a shell extension. I don't know how these work. (register COM object?)
DrV
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Post by DrV »

I assume the rest is just how external routines are registered with Basic4GL (I've never used it); FB doesn't need anything like this.
Dark
Posts: 6
Joined: Aug 31, 2008 17:03

Post by Dark »

They are in fact part of a library for the creation of dlls thats why they are labled ddlinterface and so forth.I beleive i converted them appropriatly if i have any problems ill post. Thnx for the help guys :)
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