While writing my text adventure I have put together a simple editor to allow me to build a large enough map to make it possible to test npc movement (once I have written that bit - my initial ideas on this are in the project thread). However as I did so I got somewhat frustrated with the default graphic font. Yes its monospaced which makes things a lot easier when you are throwing something together, but it does not look very nice.
Looking through these forums and elsewhere there are a lot of useful threads on using other fonts, but they appear to require a specific API (eg GTK+) or the windows headers, sorry if I have missed something obvious here. Being a bit lazy I don't really want to spend a lot of time learning a complete API to put some nice text on a screen, but equally would like to keep the code as OS independent as possible.
I confess that I got a bit lost in the threads here as I searched so have almost certainly missed some things. I did find this thread - viewtopic.php?f=14&t=25083 which looks perfect for what I need.
However I've not used libraries in fb before.
- It is simply a case of copying the FBTrueType.bi from the zip to the same place as my code and adding #include once "FBTrueType.bi", or do I need the lib directory as well?
- Does anyone know if the fonts included in the zips open source/GNU/CC?
Any other suggestions/tips?
Thanks in advance.
<edit>ideas on npcs are now in the project thread</edit>