membership recant

General FreeBASIC programming questions.
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Hedgehog
Posts: 3
Joined: Sep 30, 2022 17:45

membership recant

Post by Hedgehog »

remove this membership
Last edited by Hedgehog on Apr 15, 2023 19:14, edited 2 times in total.
paul doe
Moderator
Posts: 1730
Joined: Jul 25, 2017 17:22
Location: Argentina

Re: OpenGl 3d :improve render

Post by paul doe »

Welcome to the forum, Chuck. As you can see, I've removed the email as you posted it to avoid bots to pick it up and flood your mail with spam.

Should any member be interested in helping, you can share your mails via the PM function of the forum. Have fun and enjoy your stay.
jepalza
Posts: 149
Joined: Feb 24, 2010 10:08
Location: Spain (Bilbao)

Re: OpenGl 3d :improve render

Post by jepalza »

You forgot to mention that two extra files are needed, coming from "NeHe".
#include once "include/createtex.bi"
#include once "include/bmpload.bi"

Also, there is a missing file that your code needs, in line 93:
#Include "test/.test008.txt" 'important for render and texture_load

Without them, it does not work.
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