3D voxel style engine

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ShawnLG
Posts: 142
Joined: Dec 25, 2008 20:21

3D voxel style engine

Post by ShawnLG »

While serching for something in Google, I stumbled upond this. http://www.bluetights.net/theplanet/sho ... hp?t=28292 Someone has made an interesting voxel engine. Instead of using sprite squares, they used 3D cubes. There is a lot of small surfaces to be drawn, but a modern processer can render a playable world.
Qlink
Posts: 79
Joined: Jun 06, 2007 15:21

Post by Qlink »

You can also do "fake 3D" with voxels and tile them isometrically. I've discovered that the "tile" that you use for each voxel can be as small as 2x2 pixels, oddly enough, and it works. Take a look at this image:
Image
If you zoom in, you can see a single "voxel" on the left, and how I've composited it into two larger isometric cubes on the right. The results are a bit jagged, unfortunately, but given a voxel color map they're really easy to generate and get a feel for the object.
leopardpm
Posts: 1795
Joined: Feb 28, 2009 20:58

Post by leopardpm »

Qlink, I don't understand what you mean here, "fake 3-D'... is it just an ISO tile which is painted as a cube? is the view angle changable? Can you explain a bit more what you mean, to an bright like me?

Thanks!
Sorry about dredging up a year old post....
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