Asteroids Remake

User projects written in or related to FreeBASIC.
h4tt3n
Posts: 698
Joined: Oct 22, 2005 21:12
Location: Denmark

Post by h4tt3n »

When the ship dies it can still shoot and fly around for a few seconds before getting visible on the screen again. Every time I escape out of the game, it returns a windows error. It happens both for the included binary and my recompilation. I'm running vista on a dual core 2.0 ghz HP laptop.

Cheers,
Mike
vdecampo
Posts: 2992
Joined: Aug 07, 2007 23:20
Location: Maryland, USA
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Post by vdecampo »

h4tt3n wrote:When the ship dies it can still shoot and fly around for a few seconds before getting visible on the screen again. Every time I escape out of the game, it returns a windows error. It happens both for the included binary and my recompilation. I'm running vista on a dual core 2.0 ghz HP laptop.

Cheers,
Mike
I like to call those Random Features! ;)

Crash problem fixed! I had to upgrade to the latest FBSound version. Also fixed the phantom firing!

-Vince
vdecampo
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Joined: Aug 07, 2007 23:20
Location: Maryland, USA
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Post by vdecampo »

UPDATE!!!

Vector font fully implemented! Game now progresses through Intro/Game Play/Game Over keeping track of score and lives. Very playable now!!!

Still to do...

1. Hi Score
2. UFO Enemy
3. Demo mode

Classic Asteroids Remake

Image

-Vince
Last edited by vdecampo on Jul 26, 2010 17:46, edited 1 time in total.
Dr_D
Posts: 2451
Joined: May 27, 2005 4:59
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Post by Dr_D »

Don't forget the hyperspace function! ;)
robert8192
Posts: 35
Joined: Apr 27, 2010 15:03

it looks cool

Post by robert8192 »

That is awesome.. I like the gameplay so far...

will watch this thread..

I like the green phosfor effect. tto by agros...
rolliebollocks
Posts: 2655
Joined: Aug 28, 2008 10:54
Location: new york

Post by rolliebollocks »

@Vince

Random features?

:)

I like to call them "emergent properties."

BTW:

Have you worked on a good texturing method yet? I'm doing this now. My pixel scanner works ok, but I want to create a texture object class and I want it to create a polygon around the negative space in the sprite. It's going to be sweet.
vdecampo
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Location: Maryland, USA
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Post by vdecampo »

UPDATE!!!

Release Candidate version .9 is now available for download. Now is the time to look for bugs. All gaming aspects are complete (with the exception of the hyperspace function).

Please take a look and help with testing. Keep in mind this is a remake of the original arcade version. I have tried to make the game play as close to the original as possible.

Download Here

Thanks
-Vince
vdecampo
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Post by vdecampo »

UPDATE! .91

Release Candidate 2

This puppy is pretty much done. Except for any last minute bugs, this game is pretty much wrapped up! All features active including hi scores!

Try it out and let me know what ya think!

Download Asteroids (WIN/LIN)

-Vince
rolliebollocks
Posts: 2655
Joined: Aug 28, 2008 10:54
Location: new york

Post by rolliebollocks »

THAT'S AWESOME.

That's more fun than the original was, smoother. The controls are really good too. Not at all like the Atari 2600 version (which I sucked at). I liked how your game complimented me on my crappy score. You could stand a little color. I like the vector font too. Make me want to make my own vector fonts.
vdecampo
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Post by vdecampo »

rolliebollocks wrote:THAT'S AWESOME.

That's more fun than the original was, smoother. The controls are really good too. Not at all like the Atari 2600 version (which I sucked at). I liked how your game complimented me on my crappy score. You could stand a little color. I like the vector font too. Make me want to make my own vector fonts.
Thanks! :)

The original didn't have color, but maybe I can add a toggle to include it or not.

-Vince
vdecampo
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Post by vdecampo »

UPDATE!!! ver .92

[FIXED] If a UFO destroyed the last asteroid it would not respawn next level
[FIXED] In demo mode, demo player being killed would cause hi score function to get new initials.

Classic Asteroids Remake

Image
Image

-Vince
vdecampo
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Post by vdecampo »

UPDATE! ver .99

1. Added extra life every 10000 points
2. Default High Scores harder to beat
3. Minor tweaks

-Vince
vdecampo
Posts: 2992
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Re: Asteroids Remake

Post by vdecampo »

Updated download link in original post.

-Vince
vdecampo
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Re: Asteroids Remake

Post by vdecampo »

Updated the link to the game in the first post.

Cheers
-Vince
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