Simple Game framework

Game development specific discussions.
aurelVZAB
Posts: 666
Joined: Jul 02, 2008 14:55
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Re: Simple Game framework

Post by aurelVZAB »

hello @basicCoder2

yes idea is good and thanks on that
but i think that should be better to generate pallete block by code not loading image
because it is simply a color picker ...right ?

The way how you save image is good for me BUT for most people
is better to use standard SaveFile dialog ..i think ..that is why i post under topic "openfilename"

Now i am wondering can i mix this two programs ?
So ..as you said ...probably should be good to open new topic under Projects?

ps...ok i try to draw something ,and save bitmap ...

Image
BasicCoder2
Posts: 3906
Joined: Jan 01, 2009 7:03
Location: Australia

Re: Simple Game framework

Post by BasicCoder2 »

for most people is better to use standard SaveFile dialog ..i think ..that is why i post under topic "openfilename"
That would require you use the Window's API which although I dabbled with years ago using c++ I don't use it with FreeBASIC. One reason I chose FreeBASIC is because I could code the way I did on the old machines without the use of libraries. Although you could write all that GUI stuff from the ground up it would take forever. It would be easier to just to learn to use the Window's API or some other GUI library.
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aurelVZAB
Posts: 666
Joined: Jul 02, 2008 14:55
Contact:

Re: Simple Game framework

Post by aurelVZAB »

It would be easier to just to learn to use the Window's API or some other GUI library
yeah i know...by the way i am author of GUI api wrapper include files for o2 called awinh.inc
so i know something about that..heh
but FB is a litlle bit different and here used way is far simplier..that's the fact
ok..i will see...
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