Please tell me why the example supplied with Freebasic 1.09 does not start for me
The compiler writes: ld: cannot find -lGLU
That is, he doesn't like #include "GL/glu.bi"
Freebasic 1.07 compiled fine
As far as I understand, this file is not supplied with Freebasic 1.09. Or am I doing something wrong?
The program itself:
Code: Select all
''
'' This is a quick port of NeHe lesson 4
''
'' Go to http://nehe.gamedev.net for his other great OpenGL tutorials!
''
#include "fbgfx.bi"
#include "GL/gl.bi"
#include "GL/glu.bi"
dim rtri as single, rquad as single
screen 18, 32, , FB.GFX_OPENGL or FB.GFX_MULTISAMPLE
glViewport 0, 0, 640, 480
glMatrixMode GL_PROJECTION
glLoadIdentity
gluPerspective 45.0, 640.0/480.0, 0.1, 100.0
glMatrixMode GL_MODELVIEW
glLoadIdentity
glShadeModel GL_SMOOTH
glClearColor 0.0, 0.0, 0.0, 1.0
glClearDepth 1.0
glEnable GL_DEPTH_TEST
glDepthFunc GL_LEQUAL
glHint GL_PERSPECTIVE_CORRECTION_HINT, GL_NICEST
do
glClear GL_COLOR_BUFFER_BIT or GL_DEPTH_BUFFER_BIT
glLoadIdentity
glTranslatef -1.5, 0.0, -6.0
glRotatef rtri, 0, 1, 0
glBegin GL_TRIANGLES
glColor3f 1.0, 0.0, 0.0
glVertex3f 0.0, 1.0, 0.0
glColor3f 0.0, 1.0, 0.0
glVertex3f -1.0, -1.0, 0.0
glColor3f 0.0, 0.0, 1.0
glVertex3f 1.0, -1.0, 0.0
glEnd
glLoadIdentity
glTranslatef 1.5, 0.0, -6.0
glColor3f 0.5, 0.5, 1.0
glRotatef rquad, 1, 0, 0
glBegin GL_QUADS
glVertex3f -1.0, 1.0, 0.0
glVertex3f 1.0, 1.0, 0.0
glVertex3f 1.0, -1.0, 0.0
glVertex3f -1.0, -1.0, 0.0
glEnd
glFlush
rtri += 0.2
rquad += 0.15
flip
loop while inkey = ""