Hello,
under Win10/64 I have installed FbEdit 1.0.6.8 and my compiler is
FreeBASIC Compiler - Version 1.09.0 (2021-12-31), built for win64 (64bit).
So I compile a small .bas program as Windows console (debug), using:
fbc64 -g -s console
Compiling runs w/o errors.
Debug --> Run (Shift + F7) starts:
Debugging: C:\project\GoStudent\Silke_Pusch\Einheit_1\Silke\Silke2.exe
... but nothing happens. All I can do is stop debugging.
What's going on here?
(I am aware of Fbdebugger, but I want to solve this issue).
br,
Reinhard
FbEdit - internal debugger
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- Location: Germany
Re: FbEdit - internal debugger
I guess the internal debugger of FBEdit works only with fbc32.
Re: FbEdit - internal debugger
The debug part in fbedit is mostly based on very old code from fbdebugger so no updated since a long time.
I can't see any interest to debug with fbedit only if you want to get problems and bad experience.
Re: FbEdit - internal debugger
Dear Lothar,Lothar Schirm wrote: ↑Nov 19, 2022 14:25 I guess the internal debugger of FBEdit works only with fbc32.
thank you for the hint. Unfortunately it does not work either. Absolutely no reaction.
OK, so I have to stick with an external debugger.
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- Posts: 436
- Joined: Sep 28, 2013 15:08
- Location: Germany
Re: FbEdit - internal debugger
Some years ago I tried the internal debugger of FBEdit with the actual version of fbc of that time (32 bit), but it was not stable, e.g. FBEdit crashed when breakpoints were set in include files.yumchen wrote: ↑Nov 20, 2022 19:03Dear Lothar,Lothar Schirm wrote: ↑Nov 19, 2022 14:25 I guess the internal debugger of FBEdit works only with fbc32.
thank you for the hint. Unfortunately it does not work either. Absolutely no reaction.
OK, so I have to stick with an external debugger.