CUBES6 Engine by John Wilbert Villamor ("Jobert14")
Copyleft (<) 2008 - 2011 Crap Systems Inc.
I found this little 3D engine "similar" to the "Descent" game engine, several years ago in a forum of the extinct QB64, but it was not until today that I decided to convert to FreeBasic.
Based on an idea of the author of "Duke Nukem", Ken Silverman called "CUBES5" ( http://advsys.net/ken/download.htm ), but with an extra degree of movement (6DOF) and now called CUBES6 instead of CUBES5.
I have converted it as much as possible to FB with the use of OpenGL.
The mouse movement is not perfect, it has some glitches, but it does the job.
I have changed the keys of the real time editing mode of blocks and textures, to accommodate my taste, but it is easy to adapt.
As I have already indicated in other occasions, I don't speak or write English, I do what I can, that's why the texts are in Spanish, sorry for this. I always need the help of "Online" translators.
Maybe someone will get a better mouse control or incorporate improvements to the engine, and we can make a FB-Descent game

I make use of the "consoleprint" and "createtext" routines taken from somewhere in this forum, with some small changes needed.
Since the original QB64 forum does not exist, thanks to "archive.org" we can see the copy saved in 2011.
https://web.archive.org/web/20210414082 ... ic_4362-0/
And interestingly enough, the original download is still active!!!!
http://www.mediafire.com/?h76vdghihsmrge2
Cogerlo de mi "Google Drive":
https://drive.google.com/file/d/1DQrpJu ... share_link
Translated with www.DeepL.com/Translator (free version)