GET (GRAPHICS)


Gets a copy of a portion of the current work page or an image buffer

Syntax:
Get [source,] [STEP](x1, y1) - [STEP](x2, y2), dest

Parameters:
source
the address of an image buffer. If it's omitted, the current work page is copied.
STEP
indicates that the following co-ordinates are not absolute co-ordinates.
[STEP](x1, y1)
co-ordinates of the upper-left corner of the sub-image to copy. STEP indicates that (x1, y1) offsets are relative to the current graphics cursor position.
[STEP](x2, y2)
co-ordinates of the lower-right corner of the sub-image to copy. STEP indicates that x2 and y2 are relative to x1 and y1, respectively.
dest
the address of a previously allocated buffer to store the image data.

Description:
Get copies a rectangular portion of the current work page specified by the co-ordinates (x1, y1) and (x2, y2), which represent the upper-left and lower-right corners of the rectangle, respectively. STEP specifies that the upper-left co-ordinates are relative to the current graphics pen location, and/or that the lower-right co-ordinates are relative to the upper-left co-ordinates. The new image buffer is formatted to match the current screen mode pixel format.

dest can be an address, an array (name not followed by empty parentheses), or a reference to the first element in an array that will receive the new image buffer. This memory must be sufficiently allocated to hold the image buffer (the number of bytes required varies with the -lang dialect used to compile the program). Valid image buffers can be created simply by using preferably the ImageCreate statement.

source can be an address, an array (name not followed by empty parentheses), or a reference to the first element in an array that holds an image buffer to retrieve a portion of. x1, y1, x2, y2, Step and dest have the same meaning in this case.

The co-ordinates of the rectangle are affected by the most recent Window and View (Graphics) statements, and must both be within the current clipping region set by View (Graphics) (or within the default viewport), otherwise an illegal function call runtime error will be triggered, and the function will have no effect.

Runtime errors:
Get throws one of the following runtime errors:

(1) Illegal function call
  • dest is an array, but is not big enough to hold the image buffer.
  • The upper-left or lower-right co-ordinates of the rectangle are outside the current clipping region (set or default). See View (Graphics).

Dialect Differences:
There are 2 types of buffers (details see GfxInternalFormats) depending from FB dialect used:


Examples:
#include once "fbgfx.bi"

'' Setup a 400x300 32bit screen
ScreenRes 400, 300, 32

'' First draw funny stuff...
Line (10,10)-(140,30), RGB(255,255,0), bf
Draw String (30, 20), "Hello there!", RGB(255,0,0)

'' Now capture a 150x50 block from the top-left of the screen into an image
'' buffer with GET...
Dim As fb.Image Ptr image = ImageCreate(150, 50)
Get (0,0)-(150-1,50-1), image

'' And duplicate it all over the place!
Put (0,50), image
Put (0,100), image
Put (0,150), image
Put (0,200), image
Put (0,250), image
Put (150,0), image
Put (150,50), image
Put (150,100), image
Put (150,150), image
Put (150,200), image
Put (150,250), image

ImageDestroy(image)

'' And a frame around a whole screen..
Line (0,0)-(400-1,300-1), RGB(255,255,0), b

'' Now get the whole screen...
Dim As fb.Image Ptr big = ImageCreate(400, 300)
Get (0,0)-(400-1,300-1), big

'' And display that "screenshot" as if it was scrolling by...
Dim As Integer x = -350
While ((Inkey() = "") And (x < 350))
    ScreenLock
        Cls
        Put (x,0), big
    ScreenUnlock

    Sleep 100, 1

    x += 10
Wend

ImageDestroy(big)


See also:
Back to 2D Drawing Functions

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